Coverage and how to navigate it efficiently #150

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opened 2026-06-23 09:49:55 +02:00 by utopiah · 4 comments
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Try to pin-point what's interesting for each workshop and its participants, not a generic solution :

image.pngcoverage.odg

Try to pin-point what's interesting for each workshop and its participants, not a generic solution : <img width="495" alt="image.png" src="attachments/696c6c92-659c-4b0f-9a79-4747c5cb795a">[coverage.odg](/attachments/5c1b1341-a179-4e63-93bf-89626c6faa81)
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See also - #146 - #46 - all [strategic examples](https://git.benetou.fr/utopiah/biggu_s_gate/issues?labels=59) and often matching [recent videos](https://video.benetou.fr/videos/recently-added)
utopiah changed title from Coverage to Coverage and how to navigate it efficiently 2026-06-23 09:52:47 +02:00
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Establish 3 partly overlapping areas, namely, what :

  • participants of a workshop can do
  • can be done based on their abilities and the technology working reliably
  • can be co-created together in a realistic time-frame and with available resources

IMG_20260623_095352_591.jpg

From that pragmatic standpoint, how to iterate efficiently over sessions

IMG_20260623_095348_365.jpg

Establish 3 partly overlapping areas, namely, what : - participants of a workshop can do - can be done based on their abilities and the technology working reliably - can be co-created together in a realistic time-frame and with available resources ![IMG_20260623_095352_591.jpg](/attachments/d3009499-c50a-43f1-990e-5db4d48d6001) From that pragmatic standpoint, how to iterate efficiently over sessions ![IMG_20260623_095348_365.jpg](/attachments/1a517836-fd15-4975-92a7-e729f60f1272)
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Consider also https://git.benetou.fr/utopiah/biggu_s_gate/wiki/Workshops
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Visualize what is available in terms of

  • experiences,
  • audience,
  • physical space

then how to navigate this potentially overwhelming combination of possibilities.

The goal being to

  • know what's feasible,
  • ignore what's impossible,
  • avoid what's uninteresting

in order to pinpoint fast what to actually build then try with participants.

Visualize what is available in terms of - experiences, - audience, - physical space then how to navigate this potentially overwhelming combination of possibilities. The goal being to - know what's feasible, - ignore what's impossible, - avoid what's uninteresting in order to pinpoint fast what to actually build then try with participants.
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