attach back docs

knuckle-docs
Fabien Benetou 11 months ago
parent e395226473
commit d09a4ca24d
  1. 23
      index.html

@ -3427,7 +3427,21 @@ AFRAME.registerComponent('knuckles-docs',{
this.worldPosition=new THREE.Vector3();
Array.from( document.querySelectorAll(".docs") ).map( doc => {
doc.addEventListener('picked', _ => { doc.classList.remove('docs') })
// should check on released in order to attach back if close enough
doc.addEventListener('released', _ => {
Array.from( document.querySelectorAll( '.attachablespot' ) ).map( attachable => {
let dist = doc.getAttribute('position').distanceTo( attachable.getAttribute('position') )
if ( dist < 0.2 ) doc.classList.add('docs')
})
})
})
const attachables = ['pinky-finger-phalanx-intermediate', 'pinky-finger-phalanx-distal', ' pinky-finger-tip'] // somehow tip not available
attachables.map( (attachable, i) => {
let el = document.createElement("a-box")
el.classList.add('attachablespot')
el.setAttribute("scale", '.1 .1 .01')
el.setAttribute("wireframe", true)
el.id = 'attachable-'+attachable
AFRAME.scenes[0].appendChild(el)
})
},
tick: function () {
@ -3438,8 +3452,13 @@ AFRAME.registerComponent('knuckles-docs',{
this.el.object3D.traverse( e => { if (e.name == attachable) {
worldPosition.copy(e.position);e.parent.updateMatrixWorld();e.parent.localToWorld(worldPosition)
rotation = e.rotation.x*180/3.14 + " " + e.rotation.y*180/3.14 + " " + e.rotation.z*180/3.14
let el = document.getElementById('attachable-'+attachable)
if (el){
el.setAttribute("rotation", rotation)
el.setAttribute("position", AFRAME.utils.coordinates.stringify( worldPosition ) )
}
if (docs[i] ){
docs[i].setAttribute("scale", '.1 .1')
docs[i].setAttribute("scale", '.1 .1 .01')
docs[i].setAttribute("rotation", rotation)
docs[i].setAttribute("position", AFRAME.utils.coordinates.stringify( worldPosition ) )
}

Loading…
Cancel
Save