physicalisation focused export #62
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Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Could be through glTF at first then simplify the process through better workflow integration for :
Validation steps could include #58
BIM (Building Information Modelling) not solely for architecture but also room, e.g workshop, design.
See IFC.js from https://ifcjs.io
See also https://github.com/UBaer21/UB.scad that might be usable with OpenJSCAD and overall great principles.
PS: note that https://github.com/Irev-Dev/cadhub/blob/main/app/web/package.json#L52 does rely on threejs and thus could export to glTF and thus have a parseable set of assets that could then be usable as https://git.benetou.fr/utopiah/text-code-xr-engine/src/branch/tiles or https://git.benetou.fr/utopiah/text-code-xr-engine/src/branch/primitives_as_set .
arguably pathtracer
See also https://www.media.mit.edu/projects/from-cad-to-jad-javascript-aided-design/overview/