from tiles as primitive to compound manipulable entity #98

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opened 6 months ago by utopiah · 0 comments
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Thanks to jxr and https://git.benetou.fr/utopiah/text-code-xr-engine/src/branch/tiles it's already possible to individually or in set move tiles as 3D assets with an identical footprint.

The result though is never saved nor reusable.

Consider instead how a set of tiles with their relative position could become something manipulable as a "new" single entity.

Thanks to jxr and https://git.benetou.fr/utopiah/text-code-xr-engine/src/branch/tiles it's already possible to individually or in set move tiles as 3D assets with an identical footprint. The result though is never saved nor reusable. Consider instead how a set of tiles with their relative position could become something manipulable as a "new" single entity.
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Reference: utopiah/text-code-xr-engine#98
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