SpaSca : open SCAffolding to SPAcially and textualy explore interfaces https://fabien.benetou.fr/pub/home/future_of_text_demo/engine/
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text-code-xr-engine/index.html

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<!DOCTYPE html>
<html>
<head>
<!-- Suggestions? https://git.benetou.fr/utopiah/text-code-xr-engine/issues/ -->
<script src='dependencies/aframe.min.js'></script>
<script src='dependencies/aframe-html.js'></script>
<script src='dependencies/aframe-mirror.js'></script>
<script src='dependencies/aframe-troika-text.min.js'></script>
<script type="module" src='dependencies/immers-client.js'></script>
<!-- for input sharing -->
<script src='dependencies/peerjs.min.js'></script>
<!-- for content sharing, using NAF -->
<script src='dependencies/socket.io.slim.js'></script>
<script src="https://naf.benetou.fr/easyrtc/easyrtc.js"></script>
<script src='dependencies/networked-aframe.min.js'></script>
<!-- still experimenting, see webdav.html
<script src='dependencies/webdav.js'></script> -->
<!-- replacing with local copies as CDNs are like unpkg tend to be slow
<script type="module" src="https://unpkg.com/immers-client/dist/destination.bundle.js"></script>
<script src="https://aframe.io/releases/1.3.0/aframe.min.js"></script>
<script src="https://unpkg.com/aframe-troika-text/dist/aframe-troika-text.min.js"></script>
<script src="aframe-html.js"></script>
<script src="https://unpkg.com/peerjs@1.4.5/dist/peerjs.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.4.0/socket.io.slim.js"></script>
<script src="https://naf.benetou.fr/easyrtc/easyrtc.js"></script>
<script src="https://unpkg.com/networked-aframe@^0.10.0/dist/networked-aframe.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/aframe-mirror@latest/index.js"></script>
-->
<link rel="apple-touch-icon" sizes="180x180" href="apple-touch-icon.png">
<link rel="icon" type="image/png" sizes="32x32" href="favicon-32x32.png">
<link rel="icon" type="image/png" sizes="16x16" href="favicon-16x16.png">
<link rel="manifest" href="site.webmanifest">
</head>
<body>
<div>
<div id="observablehq-numberOfPages-835aa7e9"></div>
<div id="observablehq-result_as_html-ab4c1560"></div>
</div>
<script type="module">
// just text
import {Runtime, Inspector} from "https://cdn.jsdelivr.net/npm/@observablehq/runtime@4/dist/runtime.js";
import define from "https://api.observablehq.com/@utopiah/from-pim-to-2d-to-3d-to-xr-explorations@2010.js?v=3";
import define2 from "https://api.observablehq.com/d/f219f0c440c6d5a2.js?v=3";
new Runtime().module(define, name => {
if (name === "numberOfPages") return new Inspector(document.querySelector("#observablehq-numberOfPages-835aa7e9"));
});
// HTML with interactable input
new Runtime().module(define2, name => {
if (name === "viewof offsetExample") return new Inspector(document.querySelector("#observablehq-viewof-offsetExample-ab4c1560"));
if (name === "result_as_html") return new Inspector(document.querySelector("#observablehq-result_as_html-ab4c1560"));
return ["result_no_name","result"].includes(name);
});
setTimeout( _ =>
document.querySelector("#gui3d").setAttribute("html", "html:#observablehq-key;cursor:#cursor;" )
, 2000)
</script>
<script>
// could add a dedicated MakeyMakey mode with a fixed camera, e.g bird eye view, and an action based on some physical input that others, thanks to NAF, could see or even use.
// ?inputmode=makeymakey
// e.g background https://fabien.benetou.fr/pub/home/metaverse.png might have to allow options like scale to allow for modifying both size and ratio
AFRAME.registerComponent('background-via-url', { // non interactive mode
init: function () {
let generatorName = this.attrName
var src = AFRAME.utils.getUrlParameter('background')
if (src && src != "") {
this.el.setAttribute( "visible", "true")
this.el.setAttribute( "src", src )
this.el.className += generatorName
Array.from( document.querySelectorAll(".mural-instructions") ).map( i => {
i.setAttribute("visible", "true")
i.className += generatorName
})
}
}
})
AFRAME.registerComponent('web-url', {
// motivated by https://glitch.com/edit/#!/aframe-lil-gui?path=observablewidget.html
// might create some conflict with NAF or sth else... unsure
init: function () {
const url = "https://fabien.benetou.fr/Fabien/Principle?action=webvr"
var target = url
var src = AFRAME.utils.getUrlParameter('url')
// could also be a component parameter
var el = this.el
let generatorName = this.attrName
if (src && src != "") target = src
fetch(target).then( res => res.text() ).then( r => {
pageEl = document.createElement("div")
pageEl.id = "page"
pageEl.innerHTML = r
pageEl.style = "visibility:hidden;"
document.body.appendChild(pageEl)
el.setAttribute("html", "html:#page;cursor:#cursor;" )
el.className += generatorName
//backdrop
const geometry = new THREE.PlaneGeometry( el.object3D.children[0].geometry.parameters.width*1.1,
el.object3D.children[0].geometry.parameters.height*1.1 );
const material = new THREE.MeshBasicMaterial( {color: 0xffffff, side: THREE.DoubleSide} );
const plane = new THREE.Mesh( geometry, material );
plane.position.z = -.1
el.object3D.add( plane );
})
}
})
var fontColor= "white"
var immersClient
setTimeout( _ => {
document.querySelector("immers-hud").immersClient.addEventListener("immers-client-connected", _ => {
immersClient = document.querySelector("immers-hud").immersClient
console.log(immersClient.profile.displayName, "connected")
})
}, 1000)
/* not sure what's the right way... but timeout works, others don't.
document.addEventListener("immers-client-connected", _ => console.log("connected"))
window.addEventListener("immers-client-connected", _ => console.log("connected"))
immers-client-friends-update or immers-client-new-message to keep track of conversations between recurring meeting? Say you join a room, spend a working session with colleagues then leave. Could these be used to in this context to send reminders to those who subscribed to that event?
*/
var polys
async function getPolyList(keyword){
//return await fetch('/search?keyword='+keyword).then( res => res.json() ).then( res => return res )
var response = await fetch('/search?keyword='+keyword);
var polys = await response.json()
return polys
}
// for testing purposes, disable when not local with asset caching server
//getPolyList("pizza").then( p => polys = p.results )
function cachePoly(res){
var n = 0;
res.map( i => { fetch(i.Thumbnail.replace("https://static.poly.pizza/","http://localhost:7777/getpoly?id=").replace(".webp","")) } ) ;
// see await Promise.all()
}
// should properly wait. Only once all queries are done then try to load.
function loadPolyThumbnails(res){
var n = 0;
res.map( i => {
var el = document.createElement("a-image");
el.setAttribute("src", i.Thumbnail.replace("https://static.poly.pizza/","http://localhost:7777polydata/"));
el.setAttribute("position", "0 1 "+n--/10);
// could instead attach e.g 9 items to the wrist using wristattachsecondary on a palette
el.setAttribute("scale", ".1 .1 .1")
el.setAttribute("loadpolyfomthumbnail", "") // that could then be used to execute on pinch based on src property
AFRAME.scenes[0].appendChild(el);
} )
}
function loadFirstPolyModel(res){
var n = 0;
var i = res[n]
var el = document.createElement("a-gltf-model");
el.setAttribute("src", i.Thumbnail.replace("https://static.poly.pizza/","http://localhost:7777polydata/").replace("webp","glb"));
el.setAttribute("position", "0 1 "+n--);
AFRAME.scenes[0].appendChild(el);
return el
}
function loadPolyModels(res){
// to load all models, rarely a good idea
var n = 0;
res.map( i => {
var el = document.createElement("a-gltf-model");
el.setAttribute("src", i.Thumbnail.replace("https://static.poly.pizza/","http://localhost:7777polydata/").replace("webp","glb"));
el.setAttribute("position", "0 1 "+n--);
AFRAME.scenes[0].appendChild(el);
// optionally rescale e.g rescaleModelFromPoly(el) // probably has to wait for it to be properly loaded, cf modelHasLoaded event
// e.g rescaleModelFromPoly ( loadFirstPolyModel(polys) ) won't work
} )
}
function rescaleModelFromPoly(modelEl){
// rescale to fit in 1m3 box
var bbox = new THREE.Box3().setFromObject( modelEl.object3D );
var rescale = 1 / ( (( bbox.max.x - bbox.min.x) + (bbox.max.y - bbox.min.y) + (bbox.max.z - bbox.min.z) ) /3 );
modelEl.setAttribute("scale", rescale+ " " + rescale + " " + rescale)
// could also leave untouched if within boundaries, e.g > 0.1 and < 1
}
// SYNC WITH HMD EDITS before trying this
/*
source as URL e.g https://fabien.benetou.fr/Fabien/Principle?action=source (locally Fabien.Principle.pmwiki)
usual parsing (e.g stop words)
dedicated PmWiki cleanup e.g no URL
clean up or rather highlight (e.g color not being black) with presence from https://github.com/wordset/wordset-dictionary
could also have a short dictionnary of stop words based on popularity
e.g https://en.wikipedia.org/wiki/Most_common_words_in_English#100_most_common_words
but seems so short it might not help much, could try long and popular instead
WPM * distance travelled as metric, not just 1
can generate layout for keyboard as (Ctrl shortcut) copiable items to append to AR clipbard
https://twitter.com/utopiah/status/1533690234424139779
could also use an optional type in addition to target
such items would be copied without pressing Ctrl
see remotesave for saving to be able to use the result outside the HMD
*/
/*
use imagesFromURLs (used in screenstack) on https://vatelier.benetou.fr/MyDemo/newtooling/wiki_graph.json
and line-link-entities="target:#instructionA; source:#instructionC" between pages
*/
const wikiAsImages = "https://vatelier.benetou.fr/MyDemo/newtooling/wiki_graph.json"
// see https://remote-keyboard.glitch.me on how to provide a remote keyboard (no BT) for hud keydown/keyup events
// consider alt server e.g 9000-peers-peerjsserver-bxw59h3fm87.ws-eu47.gitpod.io as peerjs isn't always reliable
// to do the same offline could add to express too, cf https://github.com/peers/peerjs-server#combining-with-existing-express-app
//new Peer("2022xrkbd").on('connection', conn => conn.on('data', data => processRemoteInputData(data) ))
const altServer = "9000-peers-peerjsserver-bxw59h3fm87.ws-eu47.gitpod.io"
//new Peer("2022xrkbd", {host: altServer}).on('connection', conn => conn.on('data', data => processRemoteInputData(data) ))
// disabled for now
function processRemoteInputData( data ){
// .status : keydown keyup pointermove
// on keydown or keyup, result un .key
// on pointermove, result un .x and .y
// could try to throw back as an event...
parseKeys( data.status, data.key )
if (data.status == "pointermove") parsePointer( data.x, data.y )
}
// for testing purposes, disable when not local with asset caching server
// SSE on a specific route to know if this file was updated, if so reload (would force leave VR) cf Inventing on Principle
/*
const source = new EventSource("streaming");
source.onmessage = message => {
console.log(message.data) // showing the updates without manually forcing a reload
if ((JSON.parse(message.data)).status == "reload" ) location.reload(true);
} ;
*/
// monitored server-side, index.js with fs
/* extrusion and more generally compactness of 3D object description :
Constructive Solid Geometry (CSG) https://openjscad.nodebb.com/topic/235/threejs-integration/11 as example of integration of JSCAD (modelling with code basically) with threejs, naively looks like an interesting intersection, ideally with spacial editing after (i.e pinching a vertex to update the resulting geometry)
*/
// consider PinePhone keyboard as something more usable that BT rollable
// PeerJS/WS(S) to share key.events
// would also work with iPad keyboard ... or another other device with keyboard and browser.
// refactoring : consider pluggable execution models and targets e.g eval(), containers, Observable, etc
// right now all mashed up together so creates both complexity and security risk
// consider also STT and translation experiment
// Codex by OpenAI (cf EP account) https://beta.openai.com/account/api-keys stored on ~/.openai-codex-test-xr used via backend
// with token e.g JWT could also consider ~/.bashrc ~/.bin or ~/Prototypes as commands
// esp. those allowing to integrate with specific hardware
// load as page loads
// <a-text target observablecell="targetid:observablehq-numberOfPages-835aa7e9" position="0 1.55 -0.2" scale="0.1 0.1 0.1"></a-text>
// interactive
// <a-text target value="jxr obsv observablehq-numberOfPages-835aa7e9" position="0 1.55 -0.2" scale="0.1 0.1 0.1"></a-text>
function newNoteFromObservableCell( cell ){
var targetEl = document.querySelector("#"+cell)
var potentialRes = document.querySelector("#observablehq-numberOfPages-835aa7e9>span")
if (potentialRes && potentialRes.children[1]){
addNewNote( potentialRes.children[1].innerText )
return
}
let observer = new MutationObserver(mutationRecords => {
addNewNote( mutationRecords[0].addedNodes[0].children[1].innerText )
});
observer.observe(targetEl, {
childList: true, // observe direct children
subtree: true, // and lower descendants too
characterDataOldValue: true // pass old data to callback
})
}
AFRAME.registerComponent('observablecell', { // non interactive mode
schema: {
targetid: {type: 'string'}
},
init: function () {
var el = this.el
var targetEl = document.querySelector("#"+this.data.targetid)
let observer = new MutationObserver(mutationRecords => {
addNewNote( mutationRecords[0].addedNodes[0].children[1].innerText )
});
observer.observe(targetEl, {
childList: true, // observe direct children
subtree: true, // and lower descendants too
characterDataOldValue: true // pass old data to callback
});
}})
// might mess thing up on Quest somehow... like typing does not seem to work anymore since.
/*
const registerServiceWorker = async () => {
if ('serviceWorker' in navigator) {
try {
const registration = await navigator.serviceWorker.register(
'sw-test/sw.js',
{
scope: '',
}
);
if (registration.installing) {
console.log('Service worker installing');
} else if (registration.waiting) {
console.log('Service worker installed');
} else if (registration.active) {
console.log('Service worker active');
}
} catch (error) {
console.error(`Registration failed with ${error}`);
}
}
};
*/
// 2 modes : interact/display (see the .hidableenvironment class)
// interact : small scale, 3D model of impact visible, keyboard visible, instruction visible
// display : changeable scale, everything but content not visible
// could try new movements dedicated to modifying text, in particular dedicated to coding
// e.g replacing a word by an expression el sa color red => dropping qs elname on el => qs elname sa color red
// for snapping display the current position (like now)
// and future position as transparency when within a certain radius to target + offset
// see getClosestTargetElement( pos ) when an object is already selected an moving
// only snap there if within certain distance
// replace console with an in VR equivalent, at least during the try/catch of eval() to get some feedback
function displaySnappablePositions( position ){
// to show while moving an object
// has to be close enough (below threshold)
}
function coloredBlocksFromScreens(colors, el){
// those are NOT updated at the moment
colors.map( (u,i) => {
var e = document.createElement("a-box")
e.setAttribute("color", u.split(" ")[1])
e.setAttribute("position",`2 1.8 -${i}`)
e.setAttribute("width","0.2")
e.setAttribute("depth","0.2")
el.appendChild(e)
})
}
function imagesFromURLs(urls, el, classes=null){
urls.map( (u,i) => {
var e = document.createElement("a-image")
if (u.indexOf("http")>-1)
e.setAttribute("src", u)
else
e.setAttribute("src", `screens/${u}`)
//e.setAttribute("position",`0 1.8 -${i}`)
e.setAttribute("position",`0 1.1 -${i/50}`) // flight mode
e.setAttribute("rotation",`-30 0 0`) // flight mode
e.setAttribute("scale", ".05 .05 .05") // have to scale down here otherwise move interactions aren't good
// could instead rely on https://github.com/visjs/vis-timeline
// as previously used in https://mobile.twitter.com/utopiah/status/1110576751577567233
e.setAttribute("width","2")
if (classes) e.className += classes
el.appendChild(e)
targets.push(e)
})
}
function URLs(urls, el){
urls.map( (u,i) => {
var e = document.createElement("a-text")
e.setAttribute("value", u.split(" ")[1])
e.setAttribute("position",`-1 1.25 -${i}`)
// incorrect as screens (and their average color) are done per minute but URL done per change of tab
//does not help, should be a text property instead
// e.setAttribute("width","10")
e.setAttribute("text", "wrapCount","200")
// el.appendChild(e) // disabled in flight mode
})
}
function stringWithPositionFromCoordinates(pos){
var el = getClosestTargetElement( pos, 0.5 )
// loosen up the threshold as we normally pick from the top left
// assumes a lot :
// NO rotation of the text, at all!
// single line of text
// scale only of 1 depth and uniform scaling
// left aligned
// probably only positive values
var selectedGlyph = {}
selectedGlyph.index = -1 // if we get an empty string
selectedGlyph.element = el
if (!el) return selectedGlyph
var glyph = el.object3D.children[0].geometry.visibleGlyphs
const matches = glyph.map( (t,i) => {
return {
el: el,
dist : Math.abs( pos.x - (
el.object3D.position.x + t.position[0]/(150/el.object3D.scale.x) ) ),
index : i
}
})
.filter( t => t.dist < 0.5 )
.sort( (a,b) => a.dist - b.dist )
// https://twitter.com/utopiah/status/1532766336941686784
if (matches.length > 0) {
selectedGlyph.index = matches[0].index
}
return selectedGlyph
}
function plot(equation,variablename="x",scale=5,step=1){
// could delete the past one document.querySelector("#plot")
// but nice to compare curves... should rather avoid adding grids instead.
var plot = document.querySelector("#plot")
if (!plot){
plot = document.createElement("a-entity")
targets.push(plot) // adding only once
plot.setAttribute("position", "0 1.5 -.5") // convenient position to test on desktop
plot.setAttribute("scale", ".01 .01 .01")
var idx = 0
for (var i=-scale;i<=scale;i+=step){
xl = `start: ${-scale} ${i} 0; end : ${scale} ${i} 0; opacity: 1;`
// weirdest "trick"... something using only `` on setAttribute produces empty string
// but indirecting once by setting a variable make the following one work?!
plot.setAttribute("line__"+ ++idx, xl)
plot.setAttribute("line__"+ ++idx, `start: ${i} ${-scale} 0; end : ${i} ${scale} 0; opacity: 1;`)
}
xaxis = `start: ${-scale} 0 0; end : ${scale} 0 0; opacity: 1; color:white;`
plot.setAttribute("line__axis_x", xaxis)
plot.setAttribute("line__axis_y", `start: 0 ${-scale} 0; end : 0 ${scale} 0; opacity: 1; color:white;`)
plot.setAttribute("line__axis_z", `start: 0 0 ${-scale}; end : 0 0 ${scale}; opacity: 1; color:white;`)
plot.id = "plot"
AFRAME.scenes[0].appendChild( plot )
}
var previousPoint = null
var curveId = +Date.now()
idx = 0
for (var i=-scale;i<=scale;i+=step/10){
var pos = i + " " + eval( "x="+i +";"+ equation) + " .1"
if (previousPoint) {
plot.setAttribute("line__user"+curveId+"section"+ ++idx, 'start: ' + previousPoint+ '; end : ' + pos + '; color:red;')
}
previousPoint = pos
}
}
AFRAME.registerComponent('target', {
init: function () {
targets.push( this.el )
}
})
const maxItems = 10
const now = Math.round( +new Date()/1000 ) //ms in JS, seconds in UNIX epoch
AFRAME.registerComponent('line-link-entities', {
schema: {
source: {type: 'selector'},
target: {type: 'selector'},
steps: {type: 'number', default: 1},
},
init: function () {
let generatorName = this.attrName
setTimeout( _ => { // stupid... but works.
var sourcePos = this.data.source.object3D.position
var targetPos = this.data.target.object3D.position
if (!sourcePos || !targetPos) return
// adding a gltf inside an element prevents the parent from having coordinates (fast enough?)
var step = 0
var points = cut ([sourcePos, targetPos], 0, ++step)
points = cut (points, 0, ++step)
points = cut (points, points.length-2, step)
var el = this.el
el.className += generatorName
points.map( (p,i,arr) => {
if (arr[i+1])
el.setAttribute("line__"+i, "start:" + AFRAME.utils.coordinates.stringify( arr[i] ) + ";end: " + AFRAME.utils.coordinates.stringify( arr[i+1] ) )
})
}, 100 ) // could check instead if both elements have loaded
function cut(points, pos, step){
var a = points[pos]
var b = points[pos+1]
var midPos = new THREE.Vector3()
midPos.copy(a).add(b).divideScalar(2)
midPos.z -= a.distanceTo(b)/(step*10) // smoothed out but axis aligned
return [...points.slice(0,pos+1), midPos, ...points.slice(pos+1)]
}
}
});
const baseCachedURL = "https://vatelier.benetou.fr/MyDemo/newtooling/textures/fabien.benetou.fr_"
const baseLiveURL = "https://vatelier.benetou.fr/MyDemo/newtooling/web/renders/fabien.benetou.fr_"
const queryFormatBaseURL = "https://fabien.benetou.fr/"
const imageExtension = ".png"
const renderSuffix = "?action=serverrender"
function tryCachedImageOtherwiseRenderLive(pages){
let urls = []
pages.map( i => {
let cached = baseCachedURL + i.group + "_" + i.name + imageExtension
urls.push( cached )
fetch( cached).then( res => res.status ).then( r => { if (r==404)
// console.log("try to get new one", r, cached)
replaceCachedImageByLive(i.group, i.name)
} )
})
return urls
}
function replaceCachedImageByLive(group, name){
const live = baseLiveURL+group+"_"+name+imageExtension
fetch( live ).then( res => res.status ).then( r => {
if (r==200)
// check if in the "new" cache before doing a live query first
document.querySelector("[src='"+baseCachedURL+group+"_"+name+imageExtension+"']")
.setAttribute("src", live)
else
fetch( queryFormatBaseURL+group+"/"+name+renderSuffix ).then( res => res.json() )
.then( document.querySelector("[src='"+baseCachedURL+group+"_"+name+imageExtension+"']")
.setAttribute("src", live)
)
} )
}
AFRAME.registerComponent('screenstack', {
// this could be potentially be replaced with web-url
init: function () {
//load()
//if (cabin && cabin.length > 0) return // test doesn't seem to work well on new page / 1st load
// see CEREMA project, seems to handle caching better
var el = this.el
let generatorName = this.attrName
fetch(wikiAsImages).then(response => response.json()).then(data =>
imagesFromURLs(
tryCachedImageOtherwiseRenderLive(
Object.entries(data.Nodes).map(( [k, v] ) => { return {group:v.Group, name:v.Label} } ).slice(0,maxItems)
)
, el, generatorName )
)
// example time sorting
/* fetch('/screens').then(response => response.json()).then(data => console.log(
data.files.filter( i => i.indexOf("_000") < 0 ).map( i => Number(i.replace(".png", "")) ).filter( i => i > now-60 )
) )
*/
// works only locally for privacy reasons.
//fetch('colors.txt').then(response => response.text()).then(data => coloredBlocksFromScreens(data.split("\n").splice(-maxItems), el))
// timings should match as colors are generated from the screens
//fetch('currentURL.txt').then(response => response.text()).then(data => URLs(data.split("\n").splice(-maxItems), el ))
// could slice the array based on dates and e.g limit on current day or last 24hrs
}
});
var selectedElement = null;
var targets = []
function getClosestTargetElement( pos, threshold=0.05 ){ // 10x lower threshold for flight mode
// TODO Bbox intersects rather than position
var res = null
const matches = targets.map( t => { return { el: t, dist : pos.distanceTo(t.getAttribute("position") ) } })
.filter( t => t.dist < threshold )
.sort( (a,b) => a.dist > b.dist)
if (matches.length > 0) res = matches[0].el
return res
}
/*
alternatively could looks for the intersecting bounding boxes of all targets
then from those pick the closest one (again based on center)
Both work well... but without any depth/thickness the chance of intersection are null...
extruding the plane to a volume on a known axis, e.g z here (no rotation) is trivial but limiting.
Could rely on the bounding sphere instead but not ideal when text is beside other pieces of text
Note that in practice we plan to bring geometry with the text, a la Scratch, to showcase grammar and potential to combine.
Consequently those problems would probably go away by intersecting with that geometry instead.
That still means an efficient solution, e.g convex hull or BVH
*/
// e.g addBackgroundBoxToTextElements( targets.filter( e => e.localName == "a-text" ) )
// note that background is "just" for the user in the sense that an invisible bounding box is enough for interactions
function addBackgroundBoxToTextElements( textElements ){
textElements.map( el => {
addBoundingBoxToTextElement( el )
var bbox = new THREE.Box3().setFromObject( el.object3D.children[0] )
// the text element itself has no volume whereas its first children is a mesh
var scale = el.getAttribute("scale").x // assume being uniform
var box = document.createElement("a-box")
el.appendChild( box )
box.setAttribute("width", (bbox.max.x - bbox.min.x) * 1/scale)
box.setAttribute("height", (bbox.max.y - bbox.min.y) * 1/scale)
box.setAttribute("depth", scale)
box.setAttribute("position", (bbox.max.x - bbox.min.x) * (1/scale) / 2 + " 0 " + -scale/2+0.0001 )
setTimeout( _ => { // AFrame induced delay
// should check instead how to make sure an object is indeed created.
// maybe via el.getObject3D()
var compoundbbox = new THREE.Box3().setFromObject( box.object3D )
compoundbbox.expandByObject( el.object3D )
var helperbox = new THREE.BoxHelper( box.object3D, 0x00ff00);
helperbox.update();
AFRAME.scenes[0].object3D.add(helperbox);
/*
var helpercompound = new THREE.BoundingBoxHelper( compoundbbox, 0x0000ff);
helpercompound.update();
AFRAME.scenes[0].object3D.add(helpercompound);
*/
}, 100)
})
}
const zeroVector3 = new THREE.Vector3()
var bbox = new THREE.Box3()
bbox.min.copy( zeroVector3 )
bbox.max.copy( zeroVector3 )
var selectionBox = new THREE.BoundingBoxHelper( bbox.object3D, 0x0000ff);
var groupHelpers = []
function addBoundingBoxToTextElement( el ){
var meshEl = el.object3D.children.filter( e => (e.type == "Mesh") )[0]
var helper = new THREE.BoundingBoxHelper(meshEl, 0xff0000);
// otherwise doesn't work with icon...
helper.update();
AFRAME.scenes[0].object3D.add(helper);
el.setAttribute("box-uuid", helper.uuid )
groupHelpers.push( helper )
}
function removeBoundingBoxToTextElement( el ){
var uuid = el.getAttribute("box-uuid")
el.removeAttribute("box-uuid")
//AFRAME.scenes[0].object3D.traverse( e => { if (e.uuid == uuid) e.removeFromParent() })
//AFRAME.scenes[0].object3D.traverse( e => { if (e.uuid == uuid) AFRAME.scenes[0].object3D.remove(e) })
AFRAME.scenes[0].object3D.traverse( e => { console.log(e.uuid == uuid) })
AFRAME.scenes[0].object3D.traverse( e => { if (e.uuid == uuid) console.log("found", e)})
// somehow removing did work before ...
}
function groupSelectionToNewNote(){
var text = ""
groupSelection.map( grpel => {
//removeBoundingBoxToTextElement( grpel )
// somehow fails...
text += grpel.getAttribute("value") + "\n"
})
groupHelpers.map( e => e.removeFromParent() )
groupHelpers = []
groupSelection = []
addNewNote( text )
}
var groupSelection = []
function addToGroup( position ){
var el = getClosestTargetElement( position )
if (!el) return
groupSelection.push( el )
addBoundingBoxToTextElement( el )
}
function appendToHUD(txt){
const textHUD = document.querySelector("[hud]>a-text").getAttribute("value")
if ( textHUD == startingText)
setHUD( txt )
else
setHUD( textHUD + " " + txt )
}
function setHUD(txt){
document.querySelector("[hud]>a-text").setAttribute("value",txt)
}
AFRAME.registerComponent('pinchletterpick', {
init: function () {
// alt document.querySelector("#righthand").components["hand-tracking-controls"].indexTipPosition
this.el.addEventListener('pinchmoved', function (event) {
var res = stringWithPositionFromCoordinates( event.detail.position )
if (res.element)
setHUD( res.element.getAttribute("value")[res.index] )
});
}
});
AFRAME.registerComponent('pinchsecondary', {
init: function () {
this.el.addEventListener('pinchended', function (event) {
selectedElement = getClosestTargetElement( event.detail.position )
// if close enough to a target among a list of potential targets, unselect previous target then select new
if (selectedElement) interpretJXR( selectedElement.getAttribute("value") )
if (setupMode) setupBBox["B"] = event.detail.position
if ( setupBBox["A"] && setupBBox["B"] ) {
setupMode = false
document.querySelector("[hud]>a-text").setAttribute("value",JSON.stringify(setupBBox))
}
/*
selectionPinchMode = false
setHUD( AFRAME.utils.coordinates.stringify( bbox.min ),
AFRAME.utils.coordinates.stringify( bbox.max ) )
bbox.min.copy( zeroVector3 )
bbox.man.copy( zeroVector3 )
*/
});
this.el.addEventListener('pinchmoved', function (event) {
if (selectionPinchMode){
bbox.min.copy( event.detail.position )
setHUD( "selectionPinchMode updated min")
if (!bbox.max.equal(zeroVector3))
selectionBox.update();
}
});
this.el.addEventListener('pinchstarted', function (event) {
if (!selectionPinchMode) bbox.min.copy( zeroVector3 )
if (selectionPinchMode) setHUD( "selectionPinchMode started")
});
}
});
AFRAME.registerComponent('wristattachsecondary',{
schema: {
target: {type: 'selector'},
},
init: function () {
var el = this.el
this.worldPosition=new THREE.Vector3();
//var side = this.el.getAttribute("hand-tracking-controls").hand[0] // fails
// (this.el.components)
this.side = "l"
if ( this.el.getAttribute("hand-tracking-controls").indexOf("right") ) this.side = "r"
},
tick: function () {
// could check if it exists first, or isn't 0 0 0... might re-attach fine, to test
// somehow very far away... need to convert to local coordinate probably
// localToWorld?
var worldPosition=this.worldPosition;
//this.el.object3D.traverse( e => { if (e.name == "b_"+this.side+"_wrist") {
this.el.object3D.traverse( e => { if (e.name == "b_l_wrist") {
worldPosition.copy(e.position);e.parent.updateMatrixWorld();e.parent.localToWorld(worldPosition)
rotation = e.rotation.x*180/3.14 + " " + e.rotation.y*180/3.14 + " " + e.rotation.z*180/3.14
this.data.target.setAttribute("rotation", rotation)
this.data.target.setAttribute("position",
AFRAME.utils.coordinates.stringify( worldPosition ) )
// doesnt work anymore...
//this.data.target.setAttribute("rotation", AFRAME.utils.coordinates.stringify( e.getAttribute("rotation") )
}
})
}
});
AFRAME.registerComponent('pinchprimary', { // currently only 1 hand, the right one
// consider instead https://github.com/AdaRoseCannon/handy-work/blob/main/README-AFRAME.md for specific poses
// or https://aframe.io/aframe/examples/showcase/hand-tracking/pinchable.js
init: function () {
var el = this.el
this.el.addEventListener('pinchended', function (event) {
// if positioned close enough to a target zone, trigger action
// see own trigger-box component. Could use dedicated threejs helpers instead.
// https://github.com/Utopiah/aframe-triggerbox-component/blob/master/aframe-triggerbox-component.js#L66
// could make trigger zones visible as debug mode
// unselect current target if any
selectedElement = null;
save()
if (setupMode) setupBBox["A"] = event.detail.position
// somehow keeps on setting up... shouldn't once done.
if ( setupBBox["A"] && setupBBox["B"] ) {
setupMode = false
document.querySelector("[hud]>a-text").setAttribute("value",JSON.stringify(setupBBox))
}
if ( drawingMode ) draw( event.detail.position )
if ( groupingMode ) addToGroup( event.detail.position )
selectionPinchMode = false
/*
setHUD( AFRAME.utils.coordinates.stringify( bbox.min ),
AFRAME.utils.coordinates.stringify( bbox.max ) )
bbox.min.copy( zeroVector3 )
bbox.man.copy( zeroVector3 )
*/
});
this.el.addEventListener('pinchmoved', function (event) {
// move current target if any
if (selectionPinchMode){
bbox.max.copy( event.detail.position )
if (!bbox.min.equal(zeroVector3))
selectionBox.update();
}
if (selectedElement && !groupingMode) {
selectedElement.setAttribute("position", event.detail.position)
document.querySelector("#rightHand").object3D.traverse( e => { if (e.name == "b_r_wrist") selectedElement.setAttribute("rotation", e.rotation.x*180/3.14 + " " + e.rotation.y*180/3.14 + " " + e.rotation.z*180/3.14) })
// rotation isn't ideal with the wrist as tend not have wrist flat as we pinch
}
});
this.el.addEventListener('pinchstarted', function (event) {
if (!selectionPinchMode) bbox.max.copy( zeroVector3 )
//var clone = getClosestTargetElement( event.detail.position ).cloneNode()
// might want to limit cloning to unmoved element and otherwise move the cloned one
//AFRAME.scenes[0].appendChild( clone )
//targets.push( clone )
//selectedElement = clone
selectedElement = getClosestTargetElement( event.detail.position )
// if close enough to a target among a list of potential targets, unselect previous target then select new
});
}
});
// testing on desktop
var visible = true
function tst(){
visible = !visible
targets.map( e => {
scale = 50// should be a variable instead
e.setAttribute("scale", visible ? ".05 .05 .05" : ".1 .1 .1" )
var pos = AFRAME.utils.coordinates.parse( e.getAttribute("position") )
//visible ? pos.z *= scale : pos.z /= scale // might be the opposite but anyway give the principle
e.setAttribute("position", AFRAME.utils.coordinates.stringify(pos))
// should actually be just for src, not for text notes... even though could be interesting
})
var model = document.querySelector("#cabin").object3D
model.traverse( o => { if (o.material) {
o.material.wireframe = visible;
o.material.opacity = visible ? 0.05 : 1;
o.material.transparent = visible;
} })
}
// add (JXR) shortcuts as PIM function from e.g https://observablehq.com/@utopiah/from-pim-to-2d-to-3d-to-xr-explorations
// allowing to search within PIM then show manipulable pages as preview.
// note that can be tested in VR also as jxr tst()
// could make for nice in VR testing setup as eved notes
var setupMode = false
var setupBBox = {}
function enterSetupMode(){
// rely on 2 pinches to create a bounding box of safe interaction
// https://threejs.org/docs/#api/en/math/Box3.containsBox
setupMode = true
}
AFRAME.registerComponent('changecoloronpress', {
init: function(){
var el = this.el
this.el.addEventListener('pressedended', function (event) {
tst()
// other action could possibly based on position relative to zones instead, i.e a list of bbox/functions pairs
})
}
})
//---- other components : ------
// could become like https://twitter.com/utopiah/status/1264131327269502976
// can include a mini typing game to warm up finger placement
var selectionPinchMode = false
function startSelectionVolume(){
selectionPinchMode = true
// see setupBBox in pinchprimary and pinchsecondary
// then addBoundingBoxToTextElement()
}
// note that the bbox with vertical position model is still interesting
// (if within bounding box, try to execute code)
// because it allows grouping and sequentially rather executing line by line
// see https://threejs.org/docs/#api/en/math/Box3.containsBox
// save pose of targets and src locally and if available on PIM
/*
savingJSON = targets.map( e => {
rot : e.getAttribute("rotation"),
pos : e.getAttribute("position"),
scale : e.getAttribute("scale"),
src : e.getAttribute("src"),
value : e.getAttribute("value"),
})
*/
// load alt set of items e.g from https://observablehq.com/@utopiah/from-pim-to-2d-to-3d-to-xr-explorations
// or https://fabien.benetou.fr/pub/home/pimxr-experimentation/sources.json
// position should be configurable as rotation is handled by the OS
var groupingMode = false
var sketchEl
var lastPointSketch
function parsePointer( x,y ){
console.log(x,y)
if (!sketchEl) {
sketchEl = document.createElement("a-entity")
// sketchEl.setAttribute("position", "0 1.4 -0.3") otherwise lines don't align
// could counter that offset but might be problematic later on with translations/rotations
targets.push( sketchEl )
AFRAME.scenes[0].appendChild(sketchEl)
}
var el = document.createElement("a-sphere")
var pos = x/1000 + " " + y/1000 + " 0"
// should offset and flip properly
el.setAttribute("position", pos)
el.setAttribute("radius", 0.01)
el.setAttribute("color", "green")
sketchEl.appendChild( el )
if (lastPointSketch){
var oldpos = AFRAME.utils.coordinates.stringify( lastPointSketch.getAttribute("position") )
sketchEl.setAttribute("line__"+ Date.now(), `start: ${oldpos}; end : ${pos};`)
}
lastPointSketch = el
}
function parseKeys(status, key){
var e = hudTextEl
if (status == "keyup"){
if (key == "Control"){
groupingMode = false
groupSelectionToNewNote()
}
}
if (status == "keydown"){
var txt = e.getAttribute("value")
if (txt == "[]")
e.setAttribute("value", "")
if (key == "Backspace" && txt.length)
e.setAttribute("value", txt.slice(0,-1))
if (key == "Control")
groupingMode = true
if (key == "Shift" && selectedElement)
e.setAttribute("value", selectedElement.getAttribute("value") )
else if (key == "Enter") {
if ( selectedElement ){
var clone = selectedElement.cloneNode()
clone.setAttribute("scale", "0.1 0.1 0.1") // somehow lost
AFRAME.scenes[0].appendChild( clone )
targets.push( clone )
selectedElement = clone
} else {
if (txt.match(/^jxr /)) interpretJXR(txt)
// check if text starts with jxr, if so, also interpret it.
addNewNote(e.getAttribute("value"))
e.setAttribute("value", "")
}
} else {
// consider also event.ctrlKey and multicharacter ones, e.g shortcuts like F1, HOME, etc
if (key.length == 1)
e.setAttribute("value", e.getAttribute("value") + key )
}
save()
}
}
var hudTextEl
const startingText = "[]"
AFRAME.registerComponent('hud', {
init: function(){
var el = this.el
var e = document.createElement("a-text") //could be hardcoded instead... arguable.
e.setAttribute("value", startingText)
//e.setAttribute("font", "sw-test/Roboto-msdf.json")
e.setAttribute("position", "-0.05 0 -0.2")
e.setAttribute("scale", "0.05 0.05 0.05")
el.appendChild( e )
hudTextEl = e
document.addEventListener('keyup', function(event) {
parseKeys('keyup', event.key)
});
document.addEventListener('keydown', function(event) {
parseKeys('keydown', event.key)
});
}
})
function addNewNote( text, position=`-0.2 1.1 -0.1`, scale= "0.1 0.1 0.1", id=null, classes=null ){
//var newnote = document.createElement("a-text")
var newnote = document.createElement("a-troika-text")
newnote.setAttribute("anchor", "left" )
newnote.setAttribute("outline-width", "5%" )
newnote.setAttribute("outline-color", "black" )
if (id) newnote.id = id
if (classes) newnote.className += classes
newnote.setAttribute("side", "double" )
var userFontColor = AFRAME.utils.getUrlParameter('fontcolor')
if (userFontColor && userFontColor != "")
newnote.setAttribute("color", userFontColor )
else
newnote.setAttribute("color", fontColor )
newnote.setAttribute("value", text )
//newnote.setAttribute("font", "sw-test/Roboto-msdf.json")
newnote.setAttribute("position", position)
newnote.setAttribute("scale", scale)
AFRAME.scenes[0].appendChild( newnote )
targets.push(newnote)
}
function interpretAny( code ){
if (!code.match(/^dxr /)) return
var newcode = code
newcode = newcode.replace("dxr ", "")
//newcode = newcode.replace(/bash ([^\s]+)/ ,`debian '$1'`) // syntax delegated server side
fetch("/command?command="+newcode).then( d => d.json() ).then( d => {
console.log( d.res )
appendToHUD( d.res ) // consider shortcut like in jxr to modify the scene directly
// res might return that said language isn't support
// commandlistlanguages could return a list of supported languages
})
}
var drawingMode = false
function draw( position ){
var drawingMoment = +Date.now()
var pos = AFRAME.utils.coordinates.stringify( position )
// add sphere per point
var el = document.createElement("a-sphere")
el.setAttribute("position", pos)
el.setAttribute("radius", 0.001)
el.setAttribute("color", "lightblue")
el.setAttribute("dateadded", drawingMoment )
// if previous point exist, draw line between both
var pastPoints = Array.from( document.querySelectorAll("[dateadded]") )
.sort( (a,b) => a.getAttribute("dateadded") - b.getAttribute("dateadded") )
if (pastPoints.length) {
var previousPoint = pastPoints[0]
var drawing = previousPoint.parentElement
var oldpos = AFRAME.utils.coordinates.stringify( previousPoint.getAttribute("position") )
drawing.setAttribute("line__"+ drawingMoment, `start: ${oldpos}; end : ${pos};`)
} else {
var drawing = document.createElement("a-entity")
drawing.className = "drawing"
AFRAME.scenes[0].appendChild( drawing )
}
drawing.appendChild( el )
// if sufficiently close to another sphere (the first) close the loop
if (pastPoints.length>1) {
var lastPoint = pastPoints[pastPoints.length-1]
var oldpos = AFRAME.utils.coordinates.stringify( lastPoint.getAttribute("position") )
if (lastPoint.getAttribute("position").distanceTo( position) < 0.1) // threshold
drawing.setAttribute("line__"+ drawingMoment + "_closeloop", `start: ${oldpos}; end : ${pos};`)
// then enter extrude mode (assume they are on 1 plane)
// should also prevent from adding points to the current drawing
// before investing too much effort in this, should consider how it would actually improve usage
// especially as we can add AFrame primitives with the keyboard
// intersection of kbd and hand tracked 6DoF being the primary usage
}
/* test values, must wait .1 second between otherwise there is no known position
(most likely AFrame to threejs delay)
draw( new THREE.Vector3(-0.04, 1.7, -1) );
draw( new THREE.Vector3(0.04, 1.7, -1) );
draw( new THREE.Vector3(0, 1.72, -1) );
*/
}
// the goal is to associate objects as shape with volume to code snippet
function addGltfFromURLAsTarget( url, scale=1 ){
var el = document.createElement("a-entity")
AFRAME.scenes[0].appendChild(el)
el.setAttribute("gltf-model", url)
el.setAttribute("position", "0 1.7 -0.3") // arbitrary for test
el.setAttribute("scale", scale + " " + scale + " " + scale)
targets.push(el)
// consider https://sketchfab.com/developers/download-api/downloading-models/javascript
}
function showhistory(){
setHUD("history :\n")
commandhistory.map( i => appendToHUD(i.uninterpreted+"\n") )
}
function saveHistoryAsCompoundSnippet(){
addNewNote( commandhistory.map( e => e.uninterpreted ).join("\n") )
}
var commandhistory = []
function parseJXR( code ){
var newcode = code
newcode = newcode.replace("jxr ", "")
newcode = newcode.replace(/(\d)s (.*)/ ,`setTimeout( _ => { $2 }, $1*1000)`)
// qs X => document.querySelector("X")
newcode = newcode.replace(/qs ([^\s]+)/ ,`document.querySelector('$1')`)
// sa X Y => .setAttribute("X", "Y")
newcode = newcode.replace(/ sa ([^\s]+) ([^\s]+)/,`.setAttribute('$1','$2')`)
// problematic for position as they include spaces
newcode = newcode.replace(/obsv ([^\s]+)/ ,`newNoteFromObservableCell('$1')`)
// e.g qs a-sphere sa color red =>
// document.querySelector("a-sphere").setAttribute("color", "red")
newcode = newcode.replace(/lg ([^\s]+) ([^\s]+)/ ,`addGltfFromURLAsTarget('$1',$2)`)
// order matters, here we only process the 2 params if they are there, otherwise 1
newcode = newcode.replace(/lg ([^\s]+)/ ,`addGltfFromURLAsTarget('$1')`)
return newcode
}
function interpretJXR( code ){
if (code.length == 1) appendToHUD( code ) // special case of being a single character, thus keyboard
if (!code.match(/^jxr /)) return
var uninterpreted = code
var parseCode = ""
code.split("\n").map( lineOfCode => parseCode += parseJXR( lineOfCode ) + ";" )
// could ignore meta code e.g showhistory / saveHistoryAsCompoundSnippet
commandhistory.push( {date: +Date.now(), uninterpreted: uninterpreted, interpreted: parseCode} )
console.log( parseCode )
try {
eval( parseCode )
} catch (error) {
console.error(`Evaluation failed with ${error}`);
}
// unused keyboard shortcuts (e.g BrowserSearch) could be used too
// opt re-run it by moving the corresponding text in target volume
}
AFRAME.registerComponent('toolbox', {
init: function(){
var el = this.el
var e = document.createElement("a-sphere")
e.setAttribute("scale", "0.1 0.1 0.1")
e.setAttribute("color", "lightblue")
e.setAttribute("pressable")
e.setAttribute("changecoloronpress")
e.id = "toolboxsphere"
el.appendChild( e )
var e = document.createElement("a-cylinder")
e.setAttribute("scale", "0.1 0.1 0.1")
e.setAttribute("color", "darkred")
e.setAttribute("pressable")
e.setAttribute("changecoloronpress")
e.id = "toolboxcylinder"
el.appendChild( e )
var e = document.createElement("a-box")
e.setAttribute("scale", "0.1 0.1 0.1")
e.setAttribute("color", "pink")
e.setAttribute("pressable")
e.setAttribute("changecoloronpress")
e.id = "toolbox"
el.appendChild( e )
},
tick: function(){
var toolbox = document.querySelector("#toolbox")
var cam = document.querySelector("[camera]")
toolbox.object3D.position.x = cam.getAttribute("position").x-0.5
toolbox.object3D.position.z = cam.getAttribute("position").z+0.2
//toolbox.object3D.rotation.y = cam.getAttribute("rotation").y
}
})
// from https://aframe.io/aframe/examples/showcase/hand-tracking/pressable.js
AFRAME.registerComponent('pressable', {
schema:{pressDistance:{default:0.06}},
init:function(){this.worldPosition=new THREE.Vector3();this.handEls=document.querySelectorAll('[hand-tracking-controls]');this.pressed=false;},
tick:function(){var handEls=this.handEls;var handEl;var distance;for(var i=0;i<handEls.length;i++){handEl=handEls[i];distance=this.calculateFingerDistance(handEl.components['hand-tracking-controls'].indexTipPosition);if(distance<this.data.pressDistance){if(!this.pressed){this.el.emit('pressedstarted');} this.pressed=true;return;}} if(this.pressed){this.el.emit('pressedended');} this.pressed=false;},
calculateFingerDistance:function(fingerPosition){var el=this.el;var worldPosition=this.worldPosition;worldPosition.copy(el.object3D.position);el.object3D.parent.updateMatrixWorld();el.object3D.parent.localToWorld(worldPosition);return worldPosition.distanceTo(fingerPosition);}
});
AFRAME.registerComponent('selectionboxonpinches', {
init:function(){
AFRAME.scenes[0].object3D.add(selectionBox);
}
})
let alphabet = 'abcdefghijklmnopqrstuvwxyz';
AFRAME.registerComponent('keyboard', {
init:function(){
let generatorName = this.attrName
const horizontaloffset = .5
const horizontalratio = 1/30
for (var i = 0; i < alphabet.length; i++) {
var pos = i * horizontalratio - horizontaloffset
addNewNote( alphabet[i], pos+" 1.6 -.4", ".1 .1 .1", null, generatorName)
/*
var e = document.createElement("a-text") // could also rely on addNewNote()
e.setAttribute("side", "double" )
e.setAttribute("value", alphabet[i])
e.setAttribute("target", true)
e.setAttribute("scale", ".1 .1 .1")
e.setAttribute("position",`${pos} 1.6 -0.4`)
this.el.appendChild(e)
*/
}
}
})
AFRAME.registerComponent('capturegesture', {
init:function(){this.handEls=document.querySelectorAll('[hand-tracking-controls]');},
tick:function(){
document.querySelector("#rightHand").object3D.traverse( e => { if (e.name == "b_r_wrist") console.log("rw", e.rotation) })
document.querySelector("#leftHand" ).object3D.traverse( e => { if (e.name == "b_l_wrist") console.log("rl", e.rotation) })
// should look up thumb-metacarpal and index-finger-metacarpal if not sufficient
// might trickle down iif wrist rotation itself is already good
// https://immersive-web.github.io/webxr-hand-input/
}
});
const maxItemsFromSources = 20
AFRAME.registerComponent('timeline', {
init:function(){
let generatorName = this.attrName
fetch("../content/fot_timeline.json").then(res => res.json() ).then(res => {
res.fot_timeline.slice(0,maxItemsFromSources).map( (c,i) => addNewNote( c.year+"_"+c.event, "1 "+i/10+" -1", ".1 .1 .1", null, generatorName) )
})
},
});
AFRAME.registerComponent('glossary', {
init:function(){
let generatorName = this.attrName
fetch("content/glossary.json").then(res => res.json() ).then(res => {
Object.values(res.entries).slice(0,maxItemsFromSources).map( (c,i) => addNewNote( c.phrase + c.entry.slice(0,50)+"..." , "-1 "+i/10+" -1", ".1 .1 .1", null, generatorName) )
})
},
});
var added = []
AFRAME.registerComponent('fot', {
init:function(){
let generatorName = this.attrName
setInterval( _ => fetch("https://fabien.benetou.fr/PIMVRdata/FoT?action=source#" + Date.now()).then(res => res.text() ).then(res => {
res.split("\n").slice(0,maxItemsFromSources).map( (n,i) => {
found = added.find((str) => str === n)
if (typeof found === 'undefined'){
added.push(n)
addNewNote( n, "-1 "+(1+i/10)+" -2.5", ".1 .1 .1", null, generatorName )
}
})
}), 100 )
},
});
AFRAME.registerComponent('issues', {
init:function(){
let generatorName = this.attrName
// fetch("https://api.github.com/repos/Utopiah/relax-plus-think-space/issues").then(res => res.json() ).then(res => {
fetch("https://git.benetou.fr/api/v1/repos/utopiah/text-code-xr-engine/issues").then(res => res.json() ).then(res => {
res.slice(0,maxItemsFromSources).map( (n,i) => addNewNote( n.title, "0 "+(1+i/10)+" -1.8", ".1 .1 .1", null, generatorName ) )
})
},
});
AFRAME.registerComponent('dynamic-view', {
init:function(){
let generatorName = this.attrName
fetch("content/DynamicView.json").then(res => res.json() ).then(res => {
res.nodes.slice(0,maxItemsFromSources).map( n => addNewNote( n.title, "" + res.layout.nodePositions[n.identifier].x/100 + " " + res.layout.nodePositions[n.identifier].y/100 + " -1", ".1 .1 .1", null, generatorName ) )
})
},
});
function toggleVisibilityEntitiesFromClass(classname){
let entities = Array.from( document.querySelectorAll("."+classname) )
if (entities.length == 0) return
let state = entities[0].getAttribute("visible") // assume they are all the same
if (state)
entities.map( e => e.setAttribute("visible", "false"))
else
entities.map( e => e.setAttribute("visible", "true"))
}
function pushBackClass(classname){
Array.from( document.querySelectorAll("."+classname) ).map( e => e.object3D.position.z -= .1 )
}
function toggleVisibilityAllGenerators(){
generators.split(" ").map( g => toggleVisibilityEntitiesFromClass(g) )
// note hidableassets though
}
function toggleVisibilityAll(){
toggleVisibilityAllGenerators()
toggleVisibilityEntitiesFromClass("hidableassets")
}
function toggleVisibilityAllButClass(classname){
generators.split(" ").filter( e => e != classname).map( g => toggleVisibilityEntitiesFromClass(g) )
toggleVisibilityEntitiesFromClass("hidableassets")
}
AFRAME.registerComponent('commands-from-external-json', {
/*
// following discussion with Yanick
// for cabin.html to faciliate growth and flexibility
fetch('./commands.json') // then load like A-Frame elements
// e.g command //{name,defaultpose,autorun,description}
// could even be stored as wiki page
fetch('./templates.json')
// e.g [commands with optional pose]
// watch can be a template too
<a-text side="double" networked="template:#text-template;attachTemplateToLocal:false;" id="instructionA" value="Interactive instructions:" position="0 1.5 -0.2" scale="0.2 0.2 0.2"></a-text>
<a-text side="double" id="instructionB" target value="jxr lg Fox.glb 0.001" position="0 1.65 -0.2" scale="0.1 0.1 0.1">
<a-entity gltf-model="Fox.glb" scale="0.005 0.005 0.005"></a-entity>
</a-text>
<a-text side="double" networked="template:#text-template;attachTemplateToLocal:false;" id="instructionC" target value="jxr obsv observablehq-numberOfPages-835aa7e9" position="0 1.55 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text side="double" networked="template:#text-template;attachTemplateToLocal:false;" id="instructionD" target value="jxr 1s startSelectionVolume()" position="0 1.50 -0.2" scale="0.1 0.1 0.1"></a-text>
*/
init:function(){
var el = this.el
let generatorName = this.attrName
var links = [ // could be in the commands file instead
"target:#instructionA; source:#instructionB",
"target:#instructionA; source:#instructionC",
"target:#instructionA; source:#instructionD",
]
//fetch("commands.json").then(res => res.json() ).then(res => {
fetch("https://fabien.benetou.fr/PIMVRdata/CabinCommands?action=source").then(res => res.json() ).then(res => {
// to consider for remoteload/remotesave instead, to distinguish from url though.
// also potential security concern so might insure that only a specific user, with mandatory password access, added commands.
res.map( c => addNewNote( c.value, c.position, c.scale, c.id, generatorName) ) // missing name/title, autorun (true/false), description, 3D icon/visual
links.map( l => { var linkEl = document.createElement("a-entity");
linkEl.setAttribute("line-link-entities", l)
el.appendChild(linkEl)
} )
})
},
});
const savedProperties = [ "src", "position", "rotation", "scale", "value", ]
var cabin
const url = 'https://fabien.benetou.fr/PIMVRdata/CabinData?action='
function save(){
var data = targets.map( e => { return {
localname: e.localName,
src: e.getAttribute("src"),
position: e.getAttribute("position"),
rotation: e.getAttribute("rotation"),
scale: e.getAttribute("scale"),
value: e.getAttribute("value"),
} } )
cabin = data
localStorage.setItem('cabin', JSON.stringify( data) )
return data
// could be called on page exit, unsure if reliable in VR
// alternatively could be call after each content is moved or created
}
function load(){
if (localStorage.getItem('cabin'))
cabin = JSON.parse(localStorage.getItem('cabin'))
cabin.map( e => {
var newel = document.createElement(e.localname)
//if (e.localname=="a-text") newel.setAttribute("font", "sw-test/Roboto-msdf.json")
// forcing Robot to try to keep all local and thus be able to cache via ServiceWorker.
savedProperties.map( p => {
if (e[p] ) newel.setAttribute(p, e[p])
})
AFRAME.scenes[0].appendChild( newel )
})
}
function remoteload(){
fetch(url+'source')
.then( response => { return response.json() } )
.then( data => { console.log("remote data:", data) })
// for the reMarkable write back in source, OCR/HWR could be done on the WebXR device instead
// alternatively "just" sending the .jpg thumbnail would be a good enough start
// note that highlights are also JSON files
// both might not be ideal directly in the original JSON but could be attachement as URLs
}
function remotesave(){
fetch(url+'edit', {
method: 'POST',
headers: {'Content-Type':'application/x-www-form-urlencoded'},
body: "post=1&author=PIMVR&authpw=edit_password&text="+JSON.stringify( cabin )
}).then(res => res).then(res => console.log("saved remotely", res))
}
var generators = "line-link-entities link screenstack dynamic-view selectionboxonpinches keyboard "
+ "commands-from-external-json glossary timeline issues web-url background-via-url observableui hidableenvironmentfot"
// could be an array proper completed on each component registration
// could change model opacity based on hand position, fading out when within a (very small here) safe space
</script>
<div id="observablehq-key">
<div id="observablehq-viewof-offsetExample-ab4c1560"></div>
<div id="observablehq-result_as_html-ab4c1560"></div>
</div>
<a-scene cursor="rayOrigin: mouse" raycaster="objects: [html]; interval:100;"
screenstack dynamic-view selectionboxonpinches keyboard commands-from-external-json glossary timeline issues
fot
capturegesture toolbox networked-scene="serverURL: https://naf.benetou.fr/; adapter: easyrtc; audio: true;">
<a-assets>
<template id="avatar-template"> <a-cylinder opacity=.3 scale=".2 1.2 .2" networked-audio-source></a-cylinder> </template>
<template id="text-template"> <a-text></a-text> </template>
<template id="left-hand-default-template">
<a-entity networked-hand-controls="hand:left"></a-entity>
</template>
<template id="right-hand-default-template">
<a-entity networked-hand-controls="hand:right"></a-entity>
</template>
</a-assets>
<!--
<a-video src="https://video.benetou.fr/download/videos/318c8408-c34a-430c-846d-f875dc3c343e-480.mp4"></a-video>
<a-video position="0 2 -2" src="https://video.benetou.frstreaming-playlists/hls/91634fb7-116e-43a1-a4e7-144dd92da17c/1.m3u8"></a-video>
<a-video position="0 2 -2" src="https://video.benetou.fr/videos/embed/91634fb7-116e-43a1-a4e7-144dd92da17c"></a-video>
-->
<a-entity id="player" networked="template:#avatar-template;attachTemplateToLocal:false;"
hud camera look-controls wasd-controls position="0 1.6 0"></a-entity>
<!-- remove for NAF equivalent
<a-entity id="my-tracked-left-hand" networked-hand-controls="hand:left" networked="template:#left-hand-default-template"
pinchsecondary wristattachsecondary="target: #box" ></a-entity>
<a-entity id="my-tracked-right-hand" networked-hand-controls="hand:right" networked="template:#right-hand-default-template"
pinchprimary ></a-entity>
-->
<a-entity pinchprimary id="rightHand" hand-tracking-controls="hand: right;"></a-entity>
<a-entity wristattachsecondary="target: #box" NOpinchletterpick pinchsecondary id="leftHand" hand-tracking-controls="hand: left;"></a-entity>
<a-box pressable changecoloronpress id="box" scale="0.05 0.05 0.05" color="pink"></a-box>
<!-- could attach functions here... BUT then they have to be activable with the other hand! -->
<a-entity id="scaledworld" class="hidableassets" scale=".05 .05 .05" position="0 .85 0"><!-- can't be used for interactions otherwise becomes indirect-->
<a-box position="-0.1 1.2 -0.3" scale="0.5 0.5 0.5" rotation="0 45 0" color="#4CC3D9"></a-box>
<a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
<a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
<a-image class="hidableenvironment" position="0 -0.3 -4" rotation="-80 0 0" width="6" height="2" src="miniflex.jpg" opacity="0.3"></a-image>
</a-entity>
<a-image id=background background-via-url visible=false position="0 1.5 -1.02" scale="2 1 1" src=""></a-image>
<a-image visible=false class=mural-instructions src="../content/future_of_text_symposium/mappinghypertext_typesofdiagrams2.png"
rotation="0 -45 0" position="1.5 1.7 -.7" scale=".4 .2 .2" ></a-image>
<a-image visible=false class=mural-instructions src="../content/future_of_text_symposium/mappinghypertext_typesofdiagrams1.png"
rotation="0 -45 0" position="1.5 1.4 -.7" scale=".4 .2 .2" ></a-image>
<a-image visible=false class=mural-instructions src="../content/future_of_text_symposium/mappinghypertext_semanticanalysisofdiagrams.png"
rotation="0 45 0" position="-1.5 1.7 -.7" scale=".4 .2 .2" ></a-image>
<a-image visible=false class=mural-instructions src="../content/future_of_text_symposium/mappinghypertext_mappingfusion.png"
rotation="0 45 0" position="-1.5 1.4 -.7" scale=".4 .2 .2" ></a-image>
<a-image position="-0.5 1.3 0" scale=".3 .3 .3" rotation="0 90 0" class="hidableassets" src="content/draft15sept-1.png"></a-image>
<!-- visual reminders of shortcuts, a poster on the far left/right of keyboard shortcuts -->
<!-- moved to commands.json partially
see as inspiration https://fabien.benetou.fr/Events/VRHackatonUtrecht2016
<a-entity line-link-entities="target:#instructionA; source:#instructionB"></a-entity>
<a-entity line-link-entities="target:#instructionA; source:#instructionC"></a-entity>
<a-entity line-link-entities="target:#instructionA; source:#instructionD"></a-entity>
<a-text side="double" networked="template:#text-template;attachTemplateToLocal:false;" id="instructionA" value="Interactive instructions:" position="0 1.5 -0.2" scale="0.2 0.2 0.2"></a-text>
<a-text side="double" id="instructionB" target value="jxr lg Fox.glb 0.001" position="0 1.65 -0.2" scale="0.1 0.1 0.1">
<a-entity gltf-model="Fox.glb" scale="0.005 0.005 0.005"></a-entity>
</a-text>
<a-text side="double" networked="template:#text-template;attachTemplateToLocal:false;" id="instructionC" target value="jxr obsv observablehq-numberOfPages-835aa7e9" position="0 1.55 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text side="double" networked="template:#text-template;attachTemplateToLocal:false;" id="instructionD" target value="jxr 1s startSelectionVolume()" position="0 1.50 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="testing string picking for pinch" position="0 1.7 -0.2" scale=".1 .1 .1"></a-text>
<a-text target value="dxr bash ls" position="0 1.4 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="dxr python 'print(42)'" position="0 1.35 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="dxr julia 43" position="0 1.3 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr showhistory()" position="0 1.75 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr saveHistoryAsCompoundSnippet()" position="0 1.85 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr lg https://vartiste-utopiah.glitch.me/data/upload.glb" position="0 1.6 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr tst()" position="0 1.4 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr qs a-sphere sa color red" position="0 1.35 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr qs a-sphere sa color blue" position="0 1.3 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr plot('x*x')" position="0 1.20 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr plot('x')" position="0 1.15 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr enterSetupMode()" position="0 1.25 -0.2" scale="0.1 0.1 0.1"></a-text>
-->
<a-entity hide-on-enter-ar id="cabin" class="hidableenvironment" gltf-model="url(arches.glb)" scale="10 10 10" position="0 0.2 0.15" rotation="0 -90 0"></a-entity>
<a-entity light="type: ambient; color: #BBB; intensity: 0.6"></a-entity>
<a-entity light="type: directional; color: #FFF; intensity: 0.6" position="-0.5 1 1"></a-entity>
<a-sky hide-on-enter-ar color="#3d3846"></a-sky>
<a-entity id="gui3d" class="observableui" position="0 1.5 -.4"></a-entity>
<a-entity id=inbrowser web-url position="0 1.5 -2.4"></a-entity>
<!-- permanent offline persistent e-ink based, rM2 size, reminder
<a-plane position="0 2 -2" scale="4 4 4" mirror></a-plane>
<a-plane position="0 1 -1" scale="0.21 0.15 1" rotation="-30 0 0" wireframe="true"></a-plane>
-->
</a-scene>
<script>
NAF.schemas.add({
template: '#text-template',
components: [
'position',
'rotation',
'scale',
'value',
]
})
</script>
</body>
</html>