an infinite space for your big ideas
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relax-plus-think-space/index.html

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5 years ago
<head>
<meta charset="UTF-8">
<title>Think + Relax space by Iterative Explorations</title>
<script src="https://aframe.io/releases/1.0.0/aframe.min.js"></script>
<script src="https://rawgit.com/feiss/aframe-environment-component/master/dist/aframe-environment-component.min.js"></script>
<script src="https://cdn.rawgit.com/donmccurdy/aframe-extras/v4.1.2/dist/aframe-extras.min.js"></script>
<script src="https://unpkg.com/super-hands@3.0.0/dist/super-hands.min.js"></script>
<script src="pimvrhelpers.js"></script>
</head>
<script>
// could add an in VR edit mode for the categories, to position them, name them, etc
// should be mostly for adjustments
var timer = AFRAME.utils.getUrlParameter('timer')
if (!timer) timer = 300 //5min
function saveNewItemsPosition(){
var selector = ".notes";
var pos = ""
document.querySelectorAll(selector).forEach(
e => pos += "\n" + AFRAME.utils.coordinates.stringify( e.getAttribute("position") )
)
pimvrSaveRemote("WeWorkTest", pos) // from pimvrhelpers.js
// should be saved by username by space
// could be pointed at from the database file (thus having multiple storages)
}
AFRAME.registerComponent("watch", {
init: function() {
document.querySelector("#timer").setAttribute("text","value:"+timer)
this.tick = AFRAME.utils.throttleTick(this.tick, 1000, this);
// details https://aframe.io/docs/1.0.0/core/utils.html#aframe-utils-throttle-function-minimuminterval-optionalcontext
},
tick: function (t, dt) {
var time = Number( document.querySelector("#timer").getAttribute("text").value )
time--
document.querySelector("#timer").setAttribute("text","value:"+(time))
},
})
AFRAME.registerComponent("relaxing-introduction", {
init: function() {
// get in flow state
// for now controlled just with AFrame animation
// cf https://aframe.io/docs/1.0.0/components/animation.html
setTimeout(function(){
for (var note of document.querySelectorAll(".notes")){ note.emit("fadein") }
}, 10 * 1000) // arbitrary 10s, should be instead after the introduction is finished
}
})
AFRAME.registerComponent("decompression-conclusion", {
init: function() {
// cf PoC at 2017 W3C web authoring workshop with Roland Dubois
setTimeout(function(){
var intructions = document.querySelector("#instructions")
instructions.setAttribute("position", "-1 1.5 -1") // assumes the user is roughtly centered... could force on camera instead
instructions.setAttribute("text", "value", "Your session will end soon\n\nVisit https://learnWebVR.xyz/flat.html\n\nto work outside of VR.")
instructions.setAttribute("opacity", "1") // could be animated instead
console.log("X min voice over and notes fade-out with contextual information (time, weather, etc)")
document.querySelector("[environment]").setAttribute("environment", "preset:checkerboard")
}, timer * 1000);
}
})
AFRAME.registerComponent("environment-by-url", {
schema: {},
init: function() {
var environment = AFRAME.utils.getUrlParameter('environment')
if (environment) document.querySelector("[environment]").setAttribute("environment", "preset:" + environment)
}
})
AFRAME.registerComponent("photo-importer", {
schema: {},
init: function() {
var baseURL = "setup/"
var images = AFRAME.utils.getUrlParameter('customimages').split(',');
if (images.length == 1) window.location = baseURL; // no images? must be configured first
// could also display a tutorial instead
var i=1
for (var image of images){
if (image){
var id = "placeholder"+i
var placeholder = document.querySelector("#"+id)
if (!placeholder){
// TODO somehow not interactable anymore?!
// had a similar silly issue before but can't recall how I fixed it :(
// something basic about entities or hierarchy...
placeholder = document.createElement("a-box")
placeholder.id = id
placeholder.setAttribute("material", "shader:flat")
placeholder.setAttribute("hoverable", "")
placeholder.setAttribute("grabbable", "")
placeholder.setAttribute("draggable", "")
placeholder.setAttribute("dropppable", "")
// somehow does appear visually correct but are NOT interactable!
placeholder.setAttribute("position", "" + i/1.5-1.5 + " 1.5 -0.7")
placeholder.setAttribute("scale", "0.5 0.3 0.01")
// assume 1 * 1.5 photo ratio (landscape)
AFRAME.scenes[0].appendChild(placeholder)
}
placeholder.className += "notes"
placeholder.setAttribute("opacity", "0")
placeholder.setAttribute("animation", "property: components.material.material.opacity; to: 1; dur: 1500; easing: linear; startEvents: fadein;")
placeholder.setAttribute("src", baseURL+image)
i++
}
}
}
})
</script>
<body>
<a-scene photo-importer environment-by-url relaxing-introduction decompression-conclusion>
<a-entity environment="preset: forest;"></a-entity>
<a-entity sphere-collider="objects: a-box" super-hands hand-controls="left"></a-entity>
<a-entity sphere-collider="objects: a-box" super-hands hand-controls="right"></a-entity>
<!-- could be wrist watch as I've done via Twitter years ago -->
<a-text watch id="timer" rotation="180 0 180" position="0 1 2" value="time"></a-text>
<a-text id="instructions" position="-1 1.5 -0.65" value="welcome to your\n\nthink+relax space" opacity="0"
animation__fadein="property: components.text.material.uniforms.opacity.value; to: 0.99; dur: 1500; easing: linear"
animation__fadeout="property: components.text.material.uniforms.opacity.value; to: 0.01; dur: 1500; easing: linear; startEvents: fadeout;"
animation__leave="property: object3D.position.z; to: -100; dur: 15000; easing: linear; delay: 2500;"
></a-text>
<a-text rotation="-20 20 0" position="-2 0.2 -2" scale="1 1 1" value="waiting"></a-text>
<a-box material="wireframe:true" color="orange" position="-2 1 -2" scale="2 2 2"></a-box>
<a-text rotation="-20 0 0" position=" 0 0.2 -2" scale="1 1 1" value="in progress"></a-text>
<a-box material="wireframe:true" color="red" position="0 1 -2" scale="2 2 2"></a-box>
<a-text rotation="-20 -20 0" position=" 2 0.2 -2" scale="1 1 1" value="completed"></a-text>
<a-box material="wireframe:true" color="green" position="2 1 -2" scale="2 2 2"></a-box>
<a-box material="shader:flat" id="placeholder1" hoverable grabbable stretchable draggable dropppable position="0.5 1.5 -0.5" scale="0.5 0.3 0.01"></a-box>
<a-box material="shader:flat" id="placeholder2" hoverable grabbable stretchable draggable dropppable position="0 1.9 -0.7" scale="0.5 0.3 0.01"></a-box>
<a-box material="shader:flat" id="placeholder3" hoverable grabbable stretchable draggable dropppable position="-0.5 1.5 -0.7" scale="0.5 0.3 0.01"></a-box>
<!-- somehow creating dynamically fails... even though it did (!) work at some point (but wasn't saved via git)-->
<!-- until then will rely on a pool of objects -->
</a-scene>
</body>