selected elements history

textgame
Fabien Benetou 2 years ago
parent d91bbe428d
commit 5caf9d1660
  1. 5
      index.html

@ -141,6 +141,7 @@ var generators = "line-link-entities link screenstack dynamic-view selectionboxo
var heightAdjustableClasses = ["commands-from-external-json"]
var pinches = [] // position, timestamp, primary vs secondary
var dl2p = null // from distanceLastTwoPinches
var selectedElements = [];
// could add a dedicated MakeyMakey mode with a fixed camera, e.g bird eye view, and an action based on some physical input that others, thanks to NAF, could see or even use.
// ?inputmode=makeymakey
@ -840,6 +841,7 @@ AFRAME.registerComponent('pinchsecondary', {
init: function () {
this.el.addEventListener('pinchended', function (event) {
selectedElement = getClosestTargetElement( event.detail.position )
selectedElements.push({element:selectedElement, timestamp:Date.now(), primary:false})
// if close enough to a target among a list of potential targets, unselect previous target then select new
if (selectedElement) interpretJXR( selectedElement.getAttribute("value") )
selectedElement = null
@ -947,6 +949,7 @@ AFRAME.registerComponent('pinchprimary', { // currently only 1 hand, the right o
//selectedElement = clone
selectedElement = getClosestTargetElement( event.detail.position )
selectedElements.push({element:selectedElement, timestamp:Date.now(), primary:true})
// if close enough to a target among a list of potential targets, unselect previous target then select new
});
},
@ -1680,6 +1683,8 @@ function switchSide(){
<a-text target value="jxr AFRAME.scenes[0].components.inspector.openInspector()" position="0 1.25 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr observe selectedElement" position="0 1.15 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-text target value="jxr observe dl2p" position="0 1.35 -0.2" scale="0.1 0.1 0.1"></a-text>
<a-box target position="-0.1 1.2 -0.3" scale=".1 1 0.01" rotation="0 45 0"
src="https://vatelier.benetou.fr/MyDemo/newtooling/textures/fabien.benetou.fr_Analysis_LibrarianMoveWalls.png"></a-box>
</a-scene>
</body>

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