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@ -2956,6 +2956,8 @@ AFRAME.registerComponent('dynamic-unless-picked', { |
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// should unregister on remove |
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// should unregister on remove |
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}) |
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}) |
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// e.g usage within player entity : |
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// <a-entity position=".5 0 0" collider-check raycaster="far:5; interval: 1000; objects: .cubes; showLine:true;" ></a-entity> |
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AFRAME.registerComponent('collider-check', { |
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AFRAME.registerComponent('collider-check', { |
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dependencies: ['raycaster'], |
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dependencies: ['raycaster'], |
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@ -2977,6 +2979,21 @@ AFRAME.registerComponent('collider-check', { |
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} |
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} |
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}); |
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}); |
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// e.g usage within player entity : |
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// <a-entity position="0 -1.6 0" rotation="-25 0 0" collision-check raycaster="far:.2; interval: 100; objects: .cubes; showLine:true;" ></a-entity> |
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AFRAME.registerComponent('collision-check', { |
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dependencies: ['raycaster'], |
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init: function () { |
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this.el.addEventListener('raycaster-intersection', function (e) { |
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color = e.detail.els[0].getAttribute("color") |
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let rig = document.getElementById("rig").getAttribute("position") |
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if (color == "red") |
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rig.z += .5 |
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}); |
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} |
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}); |
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// used for testing |
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// used for testing |
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AFRAME.registerComponent('startfunctions', { |
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AFRAME.registerComponent('startfunctions', { |
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init: function () { |
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init: function () { |
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@ -3017,7 +3034,7 @@ AFRAME.registerComponent('startfunctions', { |
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<a-sound id="snapping-sound" src="url(../content/magnets_snap.mp3)"></a-sound> |
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<a-sound id="snapping-sound" src="url(../content/magnets_snap.mp3)"></a-sound> |
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<a-entity id="player" networked="template:#avatar-template;attachTemplateToLocal:false;" |
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<a-entity id="player" networked="template:#avatar-template;attachTemplateToLocal:false;" |
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hud camera look-controls wasd-controls waistattach="target: .movebypinch" position="0 1.6 0"> |
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hud camera look-controls wasd-controls waistattach="target: .movebypinch" position="0 1.6 0"> |
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<a-entity position=".5 0 0" collider-check raycaster="far:5; interval: 1000; objects: .cubes; showLine:true;" ></a-entity> |
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<a-entity position="0 -1.6 0" rotation="-25 0 0" collision-check raycaster="far:.2; interval: 100; objects: .cubes; showLine:true;" ></a-entity> |
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</a-entity> |
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</a-entity> |
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<a-entity id="rightHand" pinchprimary hand-tracking-controls="hand: right;"></a-entity> |
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<a-entity id="rightHand" pinchprimary hand-tracking-controls="hand: right;"></a-entity> |
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<a-entity id="leftHand" pinchsecondary wristattachsecondary="target: #box" hand-tracking-controls="hand: left;"></a-entity> |
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<a-entity id="leftHand" pinchsecondary wristattachsecondary="target: #box" hand-tracking-controls="hand: left;"></a-entity> |
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