on enter XR don't start wrist shortcut, add billboarding without activating it

gesture-manager
Fabien Benetou 4 months ago
parent 0f2ca1256f
commit 7d4c06ac09
  1. 12
      index.html
  2. 6
      jxr-core.js

@ -75,6 +75,8 @@ AFRAME.registerComponent('selector-line', {
//console.log( startPos, worldPosition)
},
// try pinching modifier, e.g pinch while holding the SHIFT key
})
</script>
<a-scene startfunctions>
@ -98,13 +100,13 @@ AFRAME.registerComponent('selector-line', {
<a-console position="-1 1.5 0" rotation="0 45 0" font-size="34" height=1 skip-intro=true></a-console>
<a-troika-text anchor=left target selector-line value="#rightHand" position="0 1.30 -0.1" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target selector-line value="#rightHand" position="0 1.30 -0.4" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target id="listboundgestures" value="jxr listBoundGestures()" position="0 1.40 -0.1" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target id="switchside" value="jxr switchSide()" position="0 1.70 -0.1" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target id="listboundgestures" value="jxr listBoundGestures()" position="0 1.40 -0.4" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target id="switchside" value="jxr switchSide()" position="0 1.35 -0.4" scale="0.1 0.1 0.3"></a-troika-text>
<a-troika-text anchor=left target id="locationreload" value="jxr location.reload()" position="0 1.20 -0.1" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target id="makeAnchorsVisibleOnTargets" value="jxr makeAnchorsVisibleOnTargets()" position="0 1.05 -0.1" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target id="locationreload" value="jxr location.reload()" position="0 1.20 -0.4" scale="0.1 0.1 0.1"></a-troika-text>
<a-troika-text anchor=left target id="makeAnchorsVisibleOnTargets" value="jxr makeAnchorsVisibleOnTargets()" position="0 1.05 -0.4" scale="0.1 0.1 0.1"></a-troika-text>
</a-scene>
</body>

@ -161,6 +161,7 @@ AFRAME.registerComponent('pinchprimary', { // currently only 1 hand, the right o
if (selectedElement){
let content = selectedElement.getAttribute("value")
selectedElement.emit('released', {element:selectedElement, timestamp:Date.now(), primary:true})
// selectedElement.object3D.rotation.set( 0, 0, 0 ) // billboarding, could need modifier
}
// unselect current target if any
selectedElement = null;
@ -577,7 +578,7 @@ function doublePinchToScale(){
AFRAME.registerComponent('pressable', {
schema:{pressDistance:{default:0.06}},
init:function(){this.worldPosition=new THREE.Vector3();this.handEls=document.querySelectorAll('[hand-tracking-controls]');this.pressed=false;},
tick:function(){var handEls=this.handEls;var handEl;var distance;for(var i=0;i<handEls.length;i++){handEl=handEls[i];distance=this.calculateFingerDistance(handEl.components['hand-tracking-controls'].indexTipPosition);if(distance<this.data.pressDistance){if(!this.pressed){this.el.emit('pressedstarted');} this.pressed=true;return;}} if(this.pressed){this.el.emit('pressedended');} this.pressed=false;},
tick:function(){var handEls=this.handEls;var handEl;var distance;for(var i=0;i<handEls.length;i++){handEl=handEls[i];distance=this.calculateFingerDistance(handEl.components['hand-tracking-controls'].indexTipPosition);if(distance> 0 && distance<this.data.pressDistance){if(!this.pressed){this.el.emit('pressedstarted');} this.pressed=true;return;}} if(this.pressed){this.el.emit('pressedended');} this.pressed=false;},
calculateFingerDistance:function(fingerPosition){var el=this.el;var worldPosition=this.worldPosition;worldPosition.copy(el.object3D.position);el.object3D.parent.updateMatrixWorld();el.object3D.parent.localToWorld(worldPosition);return worldPosition.distanceTo(fingerPosition);}
});
@ -587,10 +588,7 @@ AFRAME.registerComponent('start-on-press', {
let el = this.el
this.el.addEventListener('pressedended', function (event) {
console.log(event)
// should ignore that if we entered XR recently
if (!primaryPinchStarted && wristShortcut.match(prefix)) interpretJXR(wristShortcut)
// seems to happen also when entering VR
// other action could possibly based on position relative to zones instead, i.e a list of bbox/functions pairs
})
}
})

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