@ -31,7 +31,7 @@
<!-- still experimenting, see webdav.html -->
< script src = 'dependencies/webdav.js' > < / script >
< script src = 'jxr.js?12345' > < / script >
< script src = 'jxr.js?2 12345' > < / script >
<!-- replacing with local copies as CDNs are like unpkg tend to be slow
< script type = "module" src = "https://unpkg.com/immers-client/dist/destination.bundle.js" > < / script >
< script src = "https://aframe.io/releases/1.3.0/aframe.min.js" > < / script >
@ -92,6 +92,19 @@ function inspectModel(selectedModel){
return {animations:animations, bones:foundBones, skinnedMeshes: skinnedMeshes, morphTargets:morphTargets}
}
function checkExerciseCompletion(targetNumber=2){
let counter = 0
Array.from( document.querySelector("#fishes").children ).map( f => {
if (f.object3D.position.distanceTo( document.querySelector('#plate').object3D.position ) < .3 ) counter + + } )
console.log(counter)
if (counter == targetNumber)
document.querySelector("#bubble>a-troika-text").setAttribute("value", "bravo Julia!")
else
document.querySelector("#bubble>a-troika-text").setAttribute("value", "presque Julia,\ncontinue...")
}
< / script >
< input style = 'position:fixed;z-index:1; top: 0%; left: 20%;'
type="file" name="file-input" accept=".gltf, .glb" id="file-input" onchange="loadFile(this)" />
@ -101,16 +114,7 @@ function inspectModel(selectedModel){
< / a >
< / div >
< div >
< div id = "observablehq-numberOfPages-835aa7e9" > < / div >
< div id = "observablehq-result_as_html-ab4c1560" > < / div >
< / div >
< div id = "observablehq-key" >
< div id = "observablehq-viewof-offsetExample-ab4c1560" > < / div >
< div id = "observablehq-result_as_html-ab4c1560" > < / div >
< / div >
< button id = mainbutton style = "display:none; z-index: 1; position: absolute; width:50%; margin: auto; text-align:center; top:45%; left:30%; height:30%;" onclick = "startExperience()" > Start the experience (hand tracking recommended)< / button >
< button id = mainbutton style = "display:none; z-index: 1; position: absolute; width:50%; margin: auto; text-align:center; top:45%; left:30%; height:30%;" onclick = "startExperience()" > Start the experience (hand tracking recommended)< / button >
< a-scene startfunctions >
<!-- screenstack dynamic - view selectionboxonpinches glossary timeline issues fot
@ -129,18 +133,39 @@ function inspectModel(selectedModel){
< / template >
< / a-assets >
< a-entity id = "bubble" position = "0 2 -1" scale = ".1 .1 .1" >
< a-sphere scale = "2 1 .1" color = "white" > < / a-sphere >
< a-cone scale = "2 1 .1" position = "-.5 -.7 0" rotation = "0 0 45" color = "white" > < / a-cone >
< a-troika-text value = "C'est moi Biggu!" font-size = ".4" outline-color = "gray" outline-width = ".02"
align="center" color="black" position="0 0 .2">< / a-troika-text >
< / a-entity >
< a-entity id = "bubble2" position = "0.5 1.7 -1" rotation = "0 -20 0" scale = ".07 .07 .07" >
< a-sphere scale = "2 1 .1" color = "white" > < / a-sphere >
< a-cone scale = "2 1 .1" position = "-.5 -.7 0" rotation = "0 0 45" color = "white" > < / a-cone >
< a-troika-text value = "Pose 5 poissons\ndans l'asiette" font-size = ".3" outline-color = "gray" outline-width = ".02"
align="center" color="black" position="0 0 .2">< / a-troika-text >
< / a-entity >
< a-entity id = "fishes" >
< a-sphere ondrop = "checkExerciseCompletion()" scale = "2 1 1" radius = ".07" target position = ".5 1 -1" color = "blue" > < / a-sphere >
< a-sphere ondrop = "checkExerciseCompletion()" scale = "2 1 1" radius = ".07" target position = ".5 1.5 -1" color = "blue" > < / a-sphere >
< a-sphere ondrop = "checkExerciseCompletion()" scale = "2 1 1" radius = ".07" target position = ".4 1 -1" color = "blue" > < / a-sphere >
< a-sphere ondrop = "checkExerciseCompletion()" scale = "2 1 1" radius = ".07" target position = ".4 1.5 -1" color = "blue" > < / a-sphere >
< a-sphere ondrop = "checkExerciseCompletion()" scale = "2 1 1" radius = ".07" target position = ".6 1 -.3" color = "blue" > < / a-sphere >
< a-sphere ondrop = "checkExerciseCompletion()" scale = "2 1 1" radius = ".07" target position = ".5 1.2 -.3" color = "blue" > < / a-sphere >
< / a-entity >
< a-sphere id = "plate" radius = ".2" position = "-.5 1.2 -.5" scale = "1 .1 1" color = "white" > < / a-sphere >
< a-entity id = "rig" >
< a-entity id = "player" networked = "template:#avatar-template;attachTemplateToLocal:false;"
hud camera look-controls wasd-controls waistattach="target: .movebypinch" position="0 1.6 0">
< / a-entity >
< a-entity id = "rightHand" pinchprimary hand-tracking-controls = "hand: right;" >
< / a-entity >
< a-entity id = "rightHand" pinchprimary hand-tracking-controls = "hand: right;" > < / a-entity >
< a-entity id = "leftHand" pinchsecondary wristattachsecondary = "target: #box" hand-tracking-controls = "hand: left;" > < / a-entity >
< / a-entity >
< a-box pressable start-on-press id = "box" scale = "0.05 0.05 0.05" color = "pink" >
< a-entity collider-check raycaster = "objects: .collidable; showLine:true;" > < / a-entity >
< / a-box >
< a-box pressable start-on-press id = "box" scale = "0.05 0.05 0.05" color = "pink" > < / a-box >
<!-- could attach functions here... BUT then they have to be activable with the other hand! -->
<!-- visual reminders of shortcuts, a poster on the far left/right of keyboard shortcuts -->