fosdem-presentation
Fabien Benetou 2 years ago
parent e3604cc7de
commit e6d068922b
  1. 20
      index.html

@ -2026,6 +2026,26 @@ function addScreenshot(){
targets.push(sel)
}
function addPrimitive( name, position="0 1.4 -0.2" ){
let el = document.createElement("a-"+name) // e.g box or sphere
let el_outline = document.createElement("a-"+name) // e.g box or sphere
AFRAME.scenes[0].appendChild(el)
el.appendChild(el_outline)
el.setAttribute("position", position)
el.setAttribute("scale", ".1 .1 .1")
el_outline.setAttribute("scale", "1.01 1.01 1.01")
el_outline.setAttribute("color", "gray")
el_outline.setAttribute("wireframe", "true")
}
functions addAllPrimitives(){
Object.getOwnPropertyNames(AFRAME.primitives.primitives)
// thanks to https://github.com/Utopiah/aframe-inVR-blocks-based-editor/blob/master/aframe-invr-inspect.js
.map( i => i.replace("a-",""))
.filter( i => i != "camera") // should add more, e.g sky, light, etc
.map( (i,j) => addPrimitive( i, ""+ j/7 + " 1.4 -0.5" ) )
}
// could change model opacity based on hand position, fading out when within a (very small here) safe space
</script>
<div id="observablehq-key">

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