Commit Graph

115 Commits (7c083e44232450a5f1914566b041a055e5c060c0)

Author SHA1 Message Date
Fabien Benetou 7c083e4423 projectile more realistic fall curve 2 years ago
Fabien Benetou 63d05ef64d projectile decay example 2 years ago
Fabien Benetou 5c0762d59b basic projectile example 2 years ago
Fabien Benetou 5292263692 racing example with timing comparison 2 years ago
Fabien Benetou fcbb6aee40 target example 2 years ago
Fabien Benetou 01f04c4229 example of jumping (tested on desktop only, assuming ground at 0) 2 years ago
Fabien Benetou fa10d07e73 example with lifepoints 2 years ago
Fabien Benetou 78689f5a5d basic push back on virtual red wall 2 years ago
Fabien Benetou f7a22ed8a6 cleanup 2 years ago
Fabien Benetou 01f67fa7b1 minecraft principle 2 years ago
Fabien Benetou 6b483775e8 pulling element to hand 2 years ago
Fabien Benetou ba8013a38e extending piggybacking on target 2 years ago
Fabien Benetou 0abe363450 basic principle piggybacking on wristattached component 2 years ago
Fabien Benetou 4abc5ea939 fixed wrist attachement with new hand API (1.3 to 1.4) 2 years ago
Fabien Benetou 699dbcd6b9 using the proper name from new hand tracking API for rotation 2 years ago
Fabien Benetou de5c6a41bd rotation fixed, again, somehow (does not seem stable) 2 years ago
Fabien Benetou 4cf9c0b148 optimized model, AFrame version bump with rotation fixed 2 years ago
Fabien Benetou a817d54242 modified for offline mode 2 years ago
Fabien Benetou 841980a10c bringing a-console and shiki locally to better support offline mode 2 years ago
Fabien Benetou b0dbc6579d working code editor but not yet adding text/code in place 2 years ago
Fabien Benetou ebd1fb19ea meshes with physics 2 years ago
Fabien Benetou 1b2fa784e3 directly manipulable meshes 2 years ago
Fabien Benetou f6fb9ae4d1 meshing that can be stopped, restarted and content moved 2 years ago
Fabien Benetou 3b99a58287 meshing 2 years ago
Fabien Benetou 660cacab27 broken 2 years ago
Fabien Benetou a71be51ac5 working principle of showing anchors 2 years ago
Fabien Benetou 9ea1d0a71c example of combining default behaviors 2 years ago
Fabien Benetou 59d3e0c64d scaling continuation and hotfix on refresh from wiki page (throttling) 2 years ago
Fabien Benetou f1c7815557 scaling via left pinch while holding somethinmg 2 years ago
Fabien Benetou d5bc01251e send and refresh perspective image 2 years ago
Fabien Benetou 65d15d3266 matching room as wiki pages to be able to write from submit.html and read from index.html 2 years ago
Fabien Benetou de42d9be55 rotation centered on user but resetting on new pinch 2 years ago
Fabien Benetou 704b60b293 rotation example, not ideal because not centered on user 2 years ago
Fabien Benetou 834ffb4091 coherence in directions 2 years ago
Fabien Benetou 68b8ee8136 example of faster speed 2 years ago
Fabien Benetou a0bbdcfcd6 forward and sideways 2 years ago
Fabien Benetou aae734a20c moving backward only 2 years ago
Fabien Benetou 20181ae2c1 visual grid 2 years ago
Fabien Benetou 1bb95fa69c from primitive to instance (without instancing proper) 2 years ago
Fabien Benetou 1ce813ebac moving away from text for troika-text 2 years ago
Fabien Benetou 4f72cc08be more examples of nextMovementToPoints() usage 2 years ago
Fabien Benetou 9b776462c6 fixed draw() and works with nextMovementToPoints() 2 years ago
Fabien Benetou c8e2ad2e70 fixed pointsFromMovement and added example 2 years ago
Fabien Benetou 1a7c5a8f11 a-console component for easier feedback in HMD 2 years ago
Fabien Benetou 21c74453f2 drop zone as a sphere 2 years ago
Fabien Benetou 1cb5a25bd3 points from movement 2 years ago
Fabien Benetou 5ce4daa61e generalized addBlockCodeExample with position and return element 2 years ago
Fabien Benetou 1030436f74 generalized addBlockCodeExample with position and return element 2 years ago
Fabien Benetou a28612d4b7 generalized addBlockCodeExample 2 years ago
Fabien Benetou 1f8026d89c snap ghost preview 2 years ago