In fact was probably already broken by going from 1.3 to 1.4 thus why it's been pinned until now.
Might be related to API change https://github.com/aframevr/aframe/issues/5185
Should check the rotation in the `pinchmoved` event of the `princhprimary` component e.g https://git.benetou.fr/utopiah/text-code-xr-engine/src/branch/code-editor/index.html#L1054
PS: also bumps threejs from ^0.137.0 to ^0.147.1
Fixed via 4cf9c0b148 as indeed the API changed with element.rotation.x becoming element.rotation._x (same for y and z).
Fixed via https://git.benetou.fr/utopiah/text-code-xr-engine/commit/4cf9c0b1485d199c853128ffa75abe92a97c16a1 as indeed the API changed with `element.rotation.x` becoming `element.rotation._x` (same for y and z).
Actually fixed by 699dbcd6b9 using the proper finger name. Stranger that somehow it did work before few times.
Actually fixed by https://git.benetou.fr/utopiah/text-code-xr-engine/commit/699dbcd6b9f00de4059829d6e24a6e566b12b757 using the proper finger name. Stranger that somehow it did work before few times.
In fact was probably already broken by going from 1.3 to 1.4 thus why it's been pinned until now.
Might be related to API change https://github.com/aframevr/aframe/issues/5185
Should check the rotation in the
pinchmoved
event of theprinchprimary
component e.g https://git.benetou.fr/utopiah/text-code-xr-engine/src/branch/code-editor/index.html#L1054PS: also bumps threejs from ^0.137.0 to ^0.147.1
Fixed via
4cf9c0b148
as indeed the API changed withelement.rotation.x
becomingelement.rotation._x
(same for y and z).Actually fixed by
699dbcd6b9
using the proper finger name. Stranger that somehow it did work before few times.