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text-code-xr-engine
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utopiah
example of relying on existing features to build the environment itself
#86
opened
2 years ago
by
utopiah
Using meshing in passthrough then back to VR to include room objects
#85
opened
2 years ago
by
utopiah
completion
#82
opened
2 years ago
by
utopiah
5
generalize snapping
core interactions
enhancement
#81
opened
2 years ago
by
utopiah
3
refactoring (currently per branch availability)
documentation
#80
opened
2 years ago
by
utopiah
7
queue messages of the HUD
enhancement
#78
opened
2 years ago
by
utopiah
attach the jxr component on existing projects
core interactions
#77
opened
2 years ago
by
utopiah
2
Update mirror
enhancement
#75
opened
2 years ago
by
utopiah
Optimise draw() using instancing
enhancement
#74
opened
3 years ago
by
utopiah
3
Consider AR/MR specific interactions (socially federated location based contextual annotations.)
enhancement
#73
opened
3 years ago
by
utopiah
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