user restart (in other language) and random targets

minimalist-template
Fabien Benetou 10 months ago
parent 04d78b7e47
commit 9c9dbb2527
  1. 40
      index.html

@ -200,6 +200,22 @@ AFRAME.registerComponent('start-with-supervision', {
})
function startExercise(){
const maxFishes = 5
for (let i=0;i<maxFishes;i++){
let gltfEl = document.createElement('a-gltf-model')
gltfEl.setAttribute("ondrop","checkExerciseCompletion()")
gltfEl.setAttribute("target","true")
gltfEl.setAttribute("scale",".001 .001 .001")
gltfEl.setAttribute("src","../content/winterset/Fish.glb")
let x = Math.random()*1-1
let y = Math.random()*1-.5
let z = Math.random()*1-1
gltfEl.setAttribute("position",`${x} ${y} ${z}`)
//console.log("position",`${x} ${y} ${z}`)
document.querySelector("#fishes").appendChild(gltfEl)
} // might want to appear from the start
// audio does not match asset, should be a white bowl, not black
document.getElementById("exerciseA").setAttribute("visible", false)
// hide everything until this is done, otherwise overwhelming
const mainCharacter = document.getElementById("biggu")
@ -279,29 +295,13 @@ AFRAME.registerComponent('warmup', {
align="center" color="black" position="0 0 .2"></a-troika-text>
</a-entity>
<a-troika-text anchor=left target annotation="content:RECOMMENCER"
value="jxr startExercise()" position=" -0.3 0.60 .5" rotation="90 180 0" scale="0.1 0.1 0.1"></a-troika-text>
<a-entity id="exerciseA" exercise="first:true;next:#exerciseB;instructions:Pose 2 poissons\ndans l'assiette;win:Bravo Julia!;failed:presque Julia, continue;">
<a-entity id="fishes">
<a-gltf-model ondrop="checkExerciseCompletion()" target scale=".001 .001 .001" position=".5 0 -1" src="../content/winterset/Fish.glb"></a-gltf-model>
<a-gltf-model ondrop="checkExerciseCompletion()" target scale=".001 .001 .001" position=".5 0.1 -1" src="../content/winterset/Fish.glb"></a-gltf-model>
<a-gltf-model ondrop="checkExerciseCompletion()" target scale=".001 .001 .001" position=".4 0 -1" src="../content/winterset/Fish.glb"></a-gltf-model>
<a-gltf-model ondrop="checkExerciseCompletion()" target scale=".001 .001 .001" position=".4 0.1 -1" src="../content/winterset/Fish.glb"></a-gltf-model>
<a-gltf-model ondrop="checkExerciseCompletion()" target scale=".001 .001 .001" position=".1 0 -.3" src="../content/winterset/Fish.glb"></a-gltf-model>
<a-gltf-model ondrop="checkExerciseCompletion()" target scale=".001 .001 .001" position=".2 0.2 -.3" src="../content/winterset/Fish.glb"></a-gltf-model>
</a-entity>
<a-entity id="fishes"></a-entity>
<a-gltf-model id="plate" src="../content/winterset/BowlWhite.glb" position="-0.397 0.14354 -0.508" scale="0.1 0.05 0.1" ></a-gltf-model>
</a-entity>
<a-entity id="exerciseB" exercise="first:false;next:#exerciseB;instructions:Pose 5 poissons\ndans l'assiette;win:Bravo Julia!;failed:presque Julia, continue;">
<a-entity id="otherfishes">
<a-sphere ondrop="checkExerciseCompletion(3)" scale="2 1 1" radius=".07" target position=".5 1 -1" color="blue"></a-sphere>
<a-sphere ondrop="checkExerciseCompletion(3)" scale="2 1 1" radius=".07" target position=".5 1.5 -1" color="blue"></a-sphere>
<a-sphere ondrop="checkExerciseCompletion(3)" scale="2 1 1" radius=".07" target position=".4 1 -1" color="blue"></a-sphere>
<a-sphere ondrop="checkExerciseCompletion(3)" scale="2 1 1" radius=".07" target position=".4 1.5 -1" color="blue"></a-sphere>
<a-sphere ondrop="checkExerciseCompletion(3)" scale="2 1 1" radius=".07" target position=".6 1 -.3" color="blue"></a-sphere>
<a-sphere ondrop="checkExerciseCompletion(3)" scale="2 1 1" radius=".07" target position=".5 1.2 -.3" color="blue"></a-sphere>
</a-entity>
<a-sphere id="plate" radius=".2" position="-.5 1.2 -.5" scale="1 .1 1" color="white"></a-sphere>
</a-entity>
<a-gltf-model id="biggu" src="../content/winterset/SK_Biggu_v029_optimized.glb" position="-0.3 0.5 -1">
<!-- <a-sound src="#bigguinstructions"></a-sound> -->
</a-gltf-model>

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