example scaffolding component, mostly comments

scaffolding
Fabien Benetou 4 months ago
parent 820457a255
commit e84257a92b
  1. 126
      index.html

@ -7,7 +7,7 @@
<script src="dependencies/a-console.js"></script>
<script src='dependencies/aframe-troika-text.min.js'></script>
<script src='dependencies/webdav.js'></script>
<script src='jxr-core.js?123'></script>
<script src='jxr-core.js?1234'></script>
<script src='jxr-postitnote.js?13235'></script>
</head>
<body>
@ -246,13 +246,42 @@ AFRAME.registerComponent('teleporter', {
events: {
mouseenter: function (e) { this.el.setAttribute("opacity", .8) },
mouseleave: function (e) { this.el.setAttribute("opacity", .5) },
click: function (e) { document.getElementById('rig').setAttribute('position', this.el.getAttribute("position") ) }
click: function (e) {
let posTarget = new THREE.Vector3()
this.el.object3D.getWorldPosition( posTarget )
console.log( posTarget)
document.getElementById('rig').setAttribute('position', posTarget)
// seems to work, maybe inteference with others teleporters activated unknowingly, e.g in succession
}
// this.el.getAttribute("position") ) }
// does not get proper world position
// makes it compatible with mouse on desktop ... but also somehow enable the wrist shortcut?!
}
});
AFRAME.registerComponent('scaffolding', {
init: function(){
console.log(this.el.innerHTML)
// should become editable then saved back/replaced (or cloned)
// could do a test with switching to wireframe or grey color
// BT keyboard does get focus on Vision Pro too
// enter key does not seem to work though
// it does work on desktop tso should console.log() what keypresses are actually received
// Meta+Enter does work though! (on Corne-ish Zen it's Linux key with Enter)
// still prepare jxr regexes
// e.g el = document.querySelector("[scaffolding]")l el.innerHTML = el.innerHTML.replaceAll("<a-cylinder", "<a-cylinder wireframe=true")
// block based too
// responsive pedagogical way, as discuss with Adam particularly, metaphor of the electrician and consecutive pannels with limited access
// put this.el.innerHTML on a plane, e.g 1x1 black plane at back of current scaffolding
// arrow keys (on physical keyboard) move through that, initially changing color or current char
// use a font that faciliates positionning
// as done before, make the carret, e.g | directly in the content text itself
// on save (ESC? to define and test), remove carret then save back to this.el.innerHTML
}
});
let page = "Wiki.VirtualRealityInterface";
// should do then only once graph loaded instead, should emit event
let pageFromParam = AFRAME.utils.getUrlParameter('page')
if (pageFromParam) page = pageFromParam
setTimeout( _ => {
@ -353,6 +382,97 @@ setTimeout( _ => {
<a-box id="namedteleporter" teleporter height=".1" class="teleportable" material="color: cyan" position="2 0 2" ></a-box>
<a-box target teleporter height=".1" depth=".1" width=".1" class="teleportable" material="color: red" position="0 1 -.5" ></a-box>
<a-entity position="-1 1 -3.5" scaffolding>
<a-box teleporter height=".01" depth=".4" width="1" class="teleportable" material="color: white" position=".5 0 -.2" ></a-box>
<a-entity position="0 0.5 0" class="scaffolding_front">
<a-cylinder radius=".05"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="0 -.5 -.2" rotation="90 0 0"></a-cylinder>
</a-entity>
<a-entity position="0 0.5 -.4" class="scaffolding_back">
<a-cylinder radius=".05" position="0 0 0"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 -45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="1 -.5 .2" rotation="90 0 0"></a-cylinder>
</a-entity>
</a-entity>
<a-entity position="-1 2 -3.5" scaffolding>
<a-box teleporter height=".01" depth=".4" width="1" class="teleportable" material="color: white" position=".5 0 -.2" ></a-box>
<a-entity position="0 0.5 0" class="scaffolding_front">
<a-cylinder radius=".05"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="0 -.5 -.2" rotation="90 0 0"></a-cylinder>
</a-entity>
<a-entity position="0 0.5 -.4" class="scaffolding_back">
<a-cylinder radius=".05" position="0 0 0"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 -45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="1 -.5 .2" rotation="90 0 0"></a-cylinder>
</a-entity>
</a-entity>
<a-entity position="0 0 -3.5" scaffolding>
<a-box teleporter height=".01" depth=".4" width="1" class="teleportable" material="color: white" position=".5 0 -.2" ></a-box>
<a-entity position="0 0.5 0" class="scaffolding_front">
<a-cylinder radius=".05"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="0 -.5 -.2" rotation="90 0 0"></a-cylinder>
</a-entity>
<a-entity position="0 0.5 -.4" class="scaffolding_back">
<a-cylinder radius=".05" position="0 0 0"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 -45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="1 -.5 .2" rotation="90 0 0"></a-cylinder>
</a-entity>
</a-entity>
<a-entity position="0 1 -3.5" scaffolding>
<a-box teleporter height=".01" depth=".4" width="1" class="teleportable" material="color: white" position=".5 0 -.2" ></a-box>
<a-entity position="0 0.5 0" class="scaffolding_front">
<a-cylinder radius=".05"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="0 -.5 -.2" rotation="90 0 0"></a-cylinder>
</a-entity>
<a-entity position="0 0.5 -.4" class="scaffolding_back">
<a-cylinder radius=".05" position="0 0 0"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 -45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="1 -.5 .2" rotation="90 0 0"></a-cylinder>
</a-entity>
</a-entity>
<a-entity position="1 0 -3.5" scaffolding>
<a-box teleporter height=".01" depth=".4" width="1" class="teleportable" material="color: white" position=".5 0 -.2" ></a-box>
<a-entity position="0 0.5 0" class="scaffolding_front">
<a-cylinder radius=".05"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="0 -.5 -.2" rotation="90 0 0"></a-cylinder>
</a-entity>
<a-entity position="0 0.5 -.4" class="scaffolding_back">
<a-cylinder radius=".05" position="0 0 0"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 -45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="1 -.5 .2" rotation="90 0 0"></a-cylinder>
</a-entity>
</a-entity>
<a-entity position="-1 0 -3.5" scaffolding>
<a-box teleporter height=".01" depth=".4" width="1" class="teleportable" material="color: white" position=".5 0 -.2" ></a-box>
<a-entity position="0 0.5 0" class="scaffolding_front">
<a-cylinder radius=".05"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="0 -.5 -.2" rotation="90 0 0"></a-cylinder>
</a-entity>
<a-entity position="0 0.5 -.4" class="scaffolding_back">
<a-cylinder radius=".05" position="0 0 0"></a-cylinder>
<a-cylinder radius=".05" position=".5 -.5 0" rotation="0 0 90"></a-cylinder>
<a-cylinder radius=".05" height=1.2 position=".5 0 0" rotation="0 0 -45"></a-cylinder>
<a-cylinder radius=".05" height=".4" position="1 -.5 .2" rotation="90 0 0"></a-cylinder>
</a-entity>
</a-entity>
</a-scene>
</body>
</script>

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