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@ -1,921 +0,0 @@ |
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const prefix = /^jxr / |
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const codeFontColor = "lightgrey" |
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const fontColor= "white" |
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var selectedElement = null; |
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var targets = [] |
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const zeroVector3 = new THREE.Vector3() |
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var bbox = new THREE.Box3() |
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bbox.min.copy( zeroVector3 ) |
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bbox.max.copy( zeroVector3 ) |
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var selectionBox = new THREE.BoxHelper( bbox.object3D, 0x0000ff); |
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var groupHelpers = [] |
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var primaryPinchStarted = false |
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var wristShortcut = "jxr switchToWireframe()" |
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var selectionPinchMode = false |
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var groupingMode = false |
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var hudTextEl // should instead rely on the #typinghud selector in most cases
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const startingText = "[]" |
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var added = [] |
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const maxItemsFromSources = 20 |
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let alphabet = ['abcdefghijklmnopqrstuvwxyz', '0123456789', '<>']; |
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var commandhistory = [] |
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var groupSelection = [] |
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var primarySide = 0 |
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const sides = ["right", "left"] |
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var pinches = [] // position, timestamp, primary vs secondary
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var dl2p = null // from distanceLastTwoPinches
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var selectedElements = []; |
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// ==================================== picking ======================================================
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AFRAME.registerComponent('target', { |
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init: function () { |
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targets.push( this.el ) |
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this.el.classList.add("collidable") |
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} |
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}) |
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function getClosestTargetElements( pos, threshold=0.05 ){
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// assumes pos has now no offset
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// TODO Bbox intersects rather than position
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return targets.filter( e => e.getAttribute("visible") == true) |
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.map( t => { |
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let posTarget = new THREE.Vector3() |
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t.object3D.getWorldPosition( posTarget ) |
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let d = pos.distanceTo( posTarget ) |
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return { el: t, dist : d } |
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}) |
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.filter( t => t.dist < threshold && t.dist > 0 ) |
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.sort( (a,b) => a.dist > b.dist) |
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} |
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function getClosestTargetElement( pos, threshold=0.05 ){ // 10x lower threshold for flight mode
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var res = null |
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// assumes both hands have the same (single) parent, if any
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let parentPos = document.getElementById('rig').getAttribute('position') |
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pos.add( parentPos ) |
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console.log( "from getClosestTargetElements, pos:", pos ) // relative pos, should thus remove rig position, even though it makes assumptions
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const matches = getClosestTargetElements( pos, threshold) |
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if (matches.length > 0) res = matches[0].el |
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return res |
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} |
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// ==================================== HUD ======================================================
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var keyboardInputTarget = 'hud' |
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AFRAME.registerComponent('hud', { |
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init: function(){ |
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var feedbackHUDel= document.createElement("a-troika-text") |
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feedbackHUDel.id = "feedbackhud" |
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feedbackHUDel.setAttribute("value", "") |
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feedbackHUDel.setAttribute("position", "-0.05 0.01 -0.2")
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feedbackHUDel.setAttribute("scale", "0.05 0.05 0.05")
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this.el.appendChild( feedbackHUDel ) |
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var typingHUDel = document.createElement("a-troika-text") |
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typingHUDel.id = "typinghud" |
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typingHUDel.setAttribute("value", startingText) |
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typingHUDel.setAttribute("position", "-0.05 0 -0.2")
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typingHUDel.setAttribute("scale", "0.05 0.05 0.05")
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this.el.appendChild( typingHUDel ) |
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hudTextEl = typingHUDel // should rely on the id based selector now
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document.addEventListener('keyup', function(event) { |
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if (keyboardInputTarget != 'hud') return |
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parseKeys('keyup', event.key) |
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}); |
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document.addEventListener('keydown', function(event) { |
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if (keyboardInputTarget != 'hud') return |
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parseKeys('keydown', event.key) |
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}); |
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} |
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}) |
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function appendToFeedbackHUD(txt){ |
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setFeedbackHUD( document.querySelector("#feedbackhud").getAttribute("value") + " " + txt ) |
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} |
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function setFeedbackHUD(txt){ |
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document.querySelector("#feedbackhud").setAttribute("value",txt) |
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setTimeout( _ => document.querySelector("#feedbackhud").setAttribute("value","") , 2000)
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} |
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function appendToHUD(txt){ |
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const textHUD = document.querySelector("#typinghud").getAttribute("value")
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if ( textHUD == startingText) |
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setHUD( txt ) |
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else |
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setHUD( textHUD + txt ) |
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} |
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function setHUD(txt){ |
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document.querySelector("#typinghud").setAttribute("value",txt) |
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} |
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function showhistory(){ |
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setFeedbackHUD("history :\n") |
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commandhistory.map( i => appendToHUD(i.uninterpreted+"\n") ) |
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} |
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function saveHistoryAsCompoundSnippet(){ |
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addNewNote( commandhistory.map( e => e.uninterpreted ).join("\n") ) |
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} |
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// ==================================== pinch primary and secondary ======================================================
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AFRAME.registerComponent('pinchsecondary', {
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init: function () { |
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this.el.addEventListener('pinchended', function (event) { |
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selectedElement = getClosestTargetElement( event.detail.position ) |
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selectedElements.push({element:selectedElement, timestamp:Date.now(), primary:false}) |
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// if close enough to a target among a list of potential targets, unselect previous target then select new
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if (selectedElement) interpretJXR( selectedElement.getAttribute("value") ) |
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selectedElement = null |
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}); |
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this.el.addEventListener('pinchmoved', function (event) { |
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if (selectionPinchMode){ |
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bbox.min.copy( event.detail.position ) |
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setFeedbackHUD( "selectionPinchMode updated min") |
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if (!bbox.max.equal(zeroVector3)) |
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selectionBox.update(); |
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} |
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}); |
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this.el.addEventListener('pinchstarted', function (event) { |
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if (!selectionPinchMode) bbox.min.copy( zeroVector3 ) |
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if (selectionPinchMode) setFeedbackHUD( "selectionPinchMode started") |
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}); |
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}, |
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remove: function() { |
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// should remove event listeners here. Requires naming them.
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} |
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}); |
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AFRAME.registerComponent('pinchprimary', { // currently only 1 hand, the right one, should be switchable
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// consider instead https://github.com/AdaRoseCannon/handy-work/blob/main/README-AFRAME.md for specific poses
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// or https://aframe.io/aframe/examples/showcase/hand-tracking/pinchable.js
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init: function () { |
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var el = this.el |
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this.el.addEventListener('pinchended', function (event) {
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// if positioned close enough to a target zone, trigger action
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// see own trigger-box component. Could use dedicated threejs helpers instead.
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// https://github.com/Utopiah/aframe-triggerbox-component/blob/master/aframe-triggerbox-component.js#L66
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// could make trigger zones visible as debug mode
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let pos = event.detail.position |
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let parentPos = document.getElementById('rig').getAttribute('position') |
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pos.add( parentPos ) |
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var closests = getClosestTargetElements( pos ) |
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//if (closests && closests.length > 0) // avoiding self reference
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// setFeedbackHUD("close enough, could stack with "+ closests[1].el.getAttribute("value") )
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var dist = event.detail.position.distanceTo( document.querySelector("#box").object3D.position ) |
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if (dist < .1){ |
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setFeedbackHUD("close enough, replaced shortcut with "+ selectedElement.getAttribute("value") ) |
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wristShortcut = selectedElement.getAttribute("value") |
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} |
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if (selectedElement){ |
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let content = selectedElement.getAttribute("value") |
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selectedElement.emit('released', {element:selectedElement, timestamp:Date.now(), primary:true}) |
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} |
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// unselect current target if any
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selectedElement = null; |
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if ( groupingMode ) addToGroup( event.detail.position ) |
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selectionPinchMode = false |
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/* |
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setHUD( AFRAME.utils.coordinates.stringify( bbox.min ), |
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AFRAME.utils.coordinates.stringify( bbox.max ) ) |
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bbox.min.copy( zeroVector3 ) |
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bbox.man.copy( zeroVector3 ) |
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*/ |
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setTimeout( _ => primaryPinchStarted = false, 200) // delay otherwise still activate on release
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var newPinchPos = new THREE.Vector3() |
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newPinchPos.copy(event.detail.position ) |
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pinches.push({position:newPinchPos, timestamp:Date.now(), primary:true}) |
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dl2p = distanceLastTwoPinches() |
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}); |
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this.el.addEventListener('pinchmoved', function (event) {
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// move current target if any
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if (selectionPinchMode){ |
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bbox.max.copy( event.detail.position ) |
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if (!bbox.min.equal(zeroVector3)) |
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selectionBox.update(); |
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} |
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if (selectedElement && !groupingMode) { |
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let pos = event.detail.position |
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let parentPos = document.getElementById('rig').getAttribute('position') |
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pos.add( parentPos ) |
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pos.sub( selectedElements.at(-1).startingPosition ) |
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selectedElement.setAttribute("position", pos ) |
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document.querySelector("#rightHand").object3D.traverse( e => { |
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if (e.name == "ring-finger-tip"){ |
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selectedElement.object3D.rotation.copy( e.rotation ) |
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} |
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}) |
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// rotation isn't ideal with the wrist as tend not have wrist flat as we pinch
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} |
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if (selectedElement) selectedElement.emit("moved") |
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}); |
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this.el.addEventListener('pinchstarted', function (event) { |
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primaryPinchStarted = true |
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if (!selectionPinchMode) bbox.max.copy( zeroVector3 ) |
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//var clone = getClosestTargetElement( event.detail.position ).cloneNode()
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// might want to limit cloning to unmoved element and otherwise move the cloned one
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//AFRAME.scenes[0].appendChild( clone )
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//targets.push( clone )
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//selectedElement = clone
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selectedElement = getClosestTargetElement( event.detail.position ) |
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if (selectedElement) { |
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let startingPosition = new THREE.Vector3() |
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selectedElement.parentEl.object3D.getWorldPosition( startingPosition ) |
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selectedElements.push({element:selectedElement, timestamp:Date.now(), startingPosition: startingPosition, primary:true}) |
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selectedElement.emit("picked") |
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} else { |
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AFRAME.scenes[0].emit('emptypinch', {position:event.detail.position, timestamp:Date.now() }) |
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} |
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// is it truly world position? See https://github.com/aframevr/aframe/issues/5182
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// setFeedbackHUD( AFRAME.utils.coordinates.stringify( event.detail.position ) )
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// if close enough to a target among a list of potential targets, unselect previous target then select new
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}); |
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}, |
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remove: function() { |
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// should remove event listeners here. Requires naming them.
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} |
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}); |
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// avoiding setOnDropFromAttribute() as it is not idiosyncratic and creates timing issues
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AFRAME.registerComponent('onreleased', { // changed from ondrop to be coherent with event name
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// could support multi
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events: { |
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released: function (e) { |
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let code = this.el.getAttribute('onreleased') |
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// if multi, should also look for onreleased__ not just onreleased
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try {
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eval( code ) // should be jxr too e.g if (txt.match(prefix)) interpretJXR(txt)
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} catch (error) { |
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console.error(`Evaluation failed with ${error}`); |
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} |
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} |
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} |
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}) |
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AFRAME.registerComponent('onpicked', { |
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// could support multi
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events: { |
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picked: function (e) { |
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let code = this.el.getAttribute('onpicked') |
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// if multi, should also look for onreleased__ not just onreleased
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try {
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eval( code ) // should be jxr too e.g if (txt.match(prefix)) interpretJXR(txt)
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} catch (error) { |
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console.error(`Evaluation failed with ${error}`); |
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} |
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} |
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} |
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}) |
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function onNextPrimaryPinch(callback){ |
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// could add an optional filter, e.g only on specific ID or class
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// e.g function onNextPrimaryPinch(callback, filteringSelector){}
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let lastPrimary = selectedElements.filter( e => e.primary ).length |
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let checkForNewPinches = setInterval( _ => { |
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if (selectedElements.filter( e => e.primary ).length > lastPrimary){ |
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let latest = selectedElements[selectedElements.length-1].element |
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if (latest) callback(latest) |
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clearInterval(checkForNewPinches) |
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} |
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}, 50) // relatively cheap check, filtering on small array
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} |
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function distanceLastTwoPinches(){ |
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let dist = null |
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if (pinches.length>1){ |
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dist = pinches[pinches.length-1].position.distanceTo( pinches[pinches.length-2].position ) |
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} |
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return dist |
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} |
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function groupSelectionToNewNote(){ |
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var text = "" |
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groupSelection.map( grpel => { |
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//removeBoundingBoxToTextElement( grpel )
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// somehow fails...
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text += grpel.getAttribute("value") + "\n" |
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}) |
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groupHelpers.map( e => e.removeFromParent() ) |
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groupHelpers = [] |
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groupSelection = [] |
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addNewNote( text ) |
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} |
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// ==================================== keyboard ======================================================
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AFRAME.registerComponent('keyboard', { |
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init:function(){ |
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let generatorName = this.attrName |
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const horizontaloffset = .7 |
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const horizontalratio = 1/20 |
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alphabet.map( (line,ln) => { |
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for (var i = 0; i < line.length; i++) { |
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var pos = i * horizontalratio - horizontaloffset |
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addNewNote( line[i], pos+" "+(1.6-ln*.06)+" -.4", ".1 .1 .1", null, generatorName) |
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} |
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}) |
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} |
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}) |
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|
|
function parseKeys(status, key){ |
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|
var e = hudTextEl |
|
|
|
|
if (status == "keyup"){ |
|
|
|
|
if (key == "Control"){ |
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|
groupingMode = false |
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|
groupSelectionToNewNote() |
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|
|
} |
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|
} |
|
|
|
|
if (status == "keydown"){ |
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|
var txt = e.getAttribute("value")
|
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|
if (txt == "[]")
|
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|
e.setAttribute("value", "") |
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|
if (key == "Backspace" && txt.length) |
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|
e.setAttribute("value", txt.slice(0,-1)) |
|
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|
if (key == "Control") |
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|
groupingMode = true |
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|
if (key == "Shift" && selectedElement) |
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|
e.setAttribute("value", selectedElement.getAttribute("value") ) |
|
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|
else if (key == "Enter") { |
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|
if ( selectedElement ){ |
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|
var clone = selectedElement.cloneNode() |
|
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|
clone.setAttribute("scale", "0.1 0.1 0.1") // somehow lost
|
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|
AFRAME.scenes[0].appendChild( clone ) |
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|
targets.push( clone ) |
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|
selectedElement = clone |
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|
} else { |
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|
if (txt.match(prefix)) interpretJXR(txt) |
|
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|
|
// check if text starts with jxr, if so, also interpret it.
|
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|
addNewNote(e.getAttribute("value")) |
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|
e.setAttribute("value", "") |
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|
} |
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|
} else { |
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|
// consider also event.ctrlKey and multicharacter ones, e.g shortcuts like F1, HOME, etc
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|
if (key.length == 1) |
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|
e.setAttribute("value", e.getAttribute("value") + key ) |
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|
} |
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|
} |
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|
} |
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|
// ==================================== note as text and possibly executable snippet ======================================================
|
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|
function addNewNote( text, position=`-0.2 1.1 -0.1`, scale= "0.1 0.1 0.1", id=null, classes="notes", visible="true", rotation="0 0 0" ){ |
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|
var newnote = document.createElement("a-troika-text") |
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|
newnote.setAttribute("anchor", "left" ) |
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|
newnote.setAttribute("outline-width", "5%" ) |
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|
newnote.setAttribute("outline-color", "black" ) |
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|
newnote.setAttribute("visible", visible ) |
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|
|
if (id)
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|
newnote.id = id |
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|
else |
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|
newnote.id = "note_" + crypto.randomUUID() // not particularly descriptive but content might change later on
|
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|
|
if (classes) |
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|
|
newnote.className += classes |
|
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|
|
newnote.setAttribute("side", "double" ) |
|
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|
|
var userFontColor = AFRAME.utils.getUrlParameter('fontcolor') |
|
|
|
|
if (userFontColor && userFontColor != "")
|
|
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|
|
newnote.setAttribute("color", userFontColor ) |
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|
else
|
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|
|
|
newnote.setAttribute("color", fontColor ) |
|
|
|
|
if (text.match(prefix)) |
|
|
|
|
newnote.setAttribute("color", codeFontColor ) |
|
|
|
|
newnote.setAttribute("value", text ) |
|
|
|
|
//newnote.setAttribute("font", "sw-test/Roboto-msdf.json")
|
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|
|
newnote.setAttribute("position", position) |
|
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|
|
newnote.setAttribute("rotation", rotation) |
|
|
|
|
newnote.setAttribute("scale", scale) |
|
|
|
|
AFRAME.scenes[0].appendChild( newnote ) |
|
|
|
|
targets.push(newnote) |
|
|
|
|
return newnote |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
AFRAME.registerComponent('annotation', { |
|
|
|
|
// consider also multiple annotation but being mindful that it might clutter significantly
|
|
|
|
|
schema: { |
|
|
|
|
content : {type: 'string'} |
|
|
|
|
}, |
|
|
|
|
init: function () { |
|
|
|
|
addAnnotation(this.el, this.data.content) |
|
|
|
|
}, |
|
|
|
|
update: function () { |
|
|
|
|
this.el.querySelector('.annotation').setAttribute('value', this.data.content ) |
|
|
|
|
// assuming single annotation
|
|
|
|
|
}, |
|
|
|
|
remove: function () { |
|
|
|
|
this.el.querySelector('.annotation').removeFromParent() |
|
|
|
|
//Array.from( this.el.querySelectorAll('.annotation') ).map( a => a.removeFromParent() )
|
|
|
|
|
} |
|
|
|
|
}) |
|
|
|
|
|
|
|
|
|
function addAnnotation(el, content){ |
|
|
|
|
// could also appear only when in close proximity or while pinching
|
|
|
|
|
let annotation = document.createElement( 'a-troika-text' ) |
|
|
|
|
annotation.classList.add( 'annotation' ) |
|
|
|
|
annotation.setAttribute('value', content) |
|
|
|
|
annotation.setAttribute('position', '0 .1 -.1') |
|
|
|
|
annotation.setAttribute('rotation', '-90 0 0') |
|
|
|
|
annotation.setAttribute("anchor", "left" ) |
|
|
|
|
annotation.setAttribute("outline-width", "5%" ) |
|
|
|
|
annotation.setAttribute("outline-color", "black" ) |
|
|
|
|
el.appendChild(annotation) |
|
|
|
|
return el |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function interpretAny( code ){ |
|
|
|
|
|
|
|
|
|
if (!code.match(/^dxr /)) return |
|
|
|
|
var newcode = code |
|
|
|
|
newcode = newcode.replace("dxr ", "") |
|
|
|
|
//newcode = newcode.replace(/bash ([^\s]+)/ ,`debian '$1'`) // syntax delegated server side
|
|
|
|
|
fetch("/command?command="+newcode).then( d => d.json() ).then( d => { |
|
|
|
|
console.log( d.res ) |
|
|
|
|
appendToHUD( d.res ) // consider shortcut like in jxr to modify the scene directly
|
|
|
|
|
// res might return that said language isn't support
|
|
|
|
|
// commandlistlanguages could return a list of supported languages
|
|
|
|
|
}) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function parseJXR( code ){ |
|
|
|
|
// should make reserved keywords explicit.
|
|
|
|
|
var newcode = code |
|
|
|
|
newcode = newcode.replace("jxr ", "") |
|
|
|
|
newcode = newcode.replace(/(\d)s (.*)/ ,`setTimeout( _ => { $2 }, $1*1000)`) |
|
|
|
|
|
|
|
|
|
// qs X => document.querySelector("X")
|
|
|
|
|
newcode = newcode.replace(/qs ([^\s]+)/ ,`document.querySelector('$1')`) |
|
|
|
|
|
|
|
|
|
// sa X Y => .setAttribute("X", "Y")
|
|
|
|
|
newcode = newcode.replace(/ sa ([^\s]+) (.*)/,`.setAttribute('$1','$2')`) |
|
|
|
|
// problematic for position as they include spaces
|
|
|
|
|
|
|
|
|
|
newcode = newcode.replace(/obsv ([^\s]+)/ ,`newNoteFromObservableCell('$1')`) |
|
|
|
|
|
|
|
|
|
// TODO
|
|
|
|
|
//<a-text target value="jxr observe selectedElement" position="0 1.25 -0.2" scale="0.1 0.1 0.1"></a-text>
|
|
|
|
|
newcode = newcode.replace(/observe ([^\s]+)/,`bindVariableValueToNewNote('$1')`) |
|
|
|
|
// could proxy instead... but for now, the quick and dirty way :
|
|
|
|
|
|
|
|
|
|
// e.g qs a-sphere sa color red =>
|
|
|
|
|
// document.querySelector("a-sphere").setAttribute("color", "red")
|
|
|
|
|
|
|
|
|
|
newcode = newcode.replace(/lg ([^\s]+) ([^\s]+)/ ,`addGltfFromURLAsTarget('$1',$2)`) |
|
|
|
|
// order matters, here we only process the 2 params if they are there, otherwise 1
|
|
|
|
|
newcode = newcode.replace(/lg ([^\s]+)/ ,`addGltfFromURLAsTarget('$1')`) |
|
|
|
|
return newcode |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function interpretJXR( code ){ |
|
|
|
|
if (!code) return |
|
|
|
|
if (code.length == 1) { // special case of being a single character, thus keyboard
|
|
|
|
|
if (code == ">") { // Enter equivalent
|
|
|
|
|
content = hudTextEl.getAttribute("value")
|
|
|
|
|
if (Number.isFinite(Number(content))) { |
|
|
|
|
loadPageRange(Number(content)); |
|
|
|
|
} else { |
|
|
|
|
addNewNote( content ) |
|
|
|
|
} |
|
|
|
|
setHUD("") |
|
|
|
|
} else if (code == "<") { // Backspace equivalent
|
|
|
|
|
setHUD( hudTextEl.getAttribute("value").slice(0,-1)) |
|
|
|
|
} else { |
|
|
|
|
appendToHUD( code ) |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
if (!code.match(prefix)) return |
|
|
|
|
var uninterpreted = code |
|
|
|
|
var parseCode = "" |
|
|
|
|
code.split("\n").map( lineOfCode => parseCode += parseJXR( lineOfCode ) + ";" ) |
|
|
|
|
// could ignore meta code e.g showhistory / saveHistoryAsCompoundSnippet
|
|
|
|
|
commandhistory.push( {date: +Date.now(), uninterpreted: uninterpreted, interpreted: parseCode} ) |
|
|
|
|
|
|
|
|
|
console.log( parseCode ) |
|
|
|
|
try { |
|
|
|
|
eval( parseCode ) |
|
|
|
|
} catch (error) { |
|
|
|
|
console.error(`Evaluation failed with ${error}`); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// unused keyboard shortcuts (e.g BrowserSearch) could be used too
|
|
|
|
|
// opt re-run it by moving the corresponding text in target volume
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function bindVariableValueToNewNote(variableName){ |
|
|
|
|
// from observe jxr keyword
|
|
|
|
|
const idName = "bindVariableValueToNewNote"+variableName |
|
|
|
|
addNewNote( variableName + ":" + eval(variableName), `-0.15 1.4 -0.1`, "0.1 0.1 0.1", idName, "observers", "true" ) |
|
|
|
|
// could add to the HUD instead and have a list of these
|
|
|
|
|
return setInterval( _ => { |
|
|
|
|
const value = variableName+";"+eval(variableName) |
|
|
|
|
// not ideal for DOM elements, could have shortcuts for at least a-text with properties, e.g value or position
|
|
|
|
|
document.getElementById(idName).setAttribute("value", value) |
|
|
|
|
}, 100 ) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
AFRAME.registerComponent('gltf-jxr', { |
|
|
|
|
events: { |
|
|
|
|
"model-loaded": function (evt) { |
|
|
|
|
this.el.object3D.traverse( n => { if (n.userData.jxr) { |
|
|
|
|
console.log(n.userData) |
|
|
|
|
// need to make gltf become a child of a note to be executable on pinch
|
|
|
|
|
// try reparenting first... otherwise var clone = this.el.cloneNode(true)
|
|
|
|
|
// might not be great, cf https://github.com/aframevr/aframe/issues/2425
|
|
|
|
|
let pos = this.el.object3D.position.clone() |
|
|
|
|
let rot = this.el.object3D.rotation.clone() |
|
|
|
|
this.el.remove() |
|
|
|
|
|
|
|
|
|
let note = addNewNote( n.userData.jxr, pos, "0.1 0.1 0.1", null, "gltf-jxr-source") |
|
|
|
|
let clone = this.el.cloneNode(true) |
|
|
|
|
clone.setAttribute('position', '0 0 0') |
|
|
|
|
clone.setAttribute('scale', '10 10 10') // assuming not scaled until now, surely wrong
|
|
|
|
|
// need rescaling to current scale by 1/0.1, clone.setAttribute(
|
|
|
|
|
clone.removeAttribute('gltf-jxr') |
|
|
|
|
note.appendChild(clone) |
|
|
|
|
} |
|
|
|
|
}) |
|
|
|
|
}, |
|
|
|
|
}, |
|
|
|
|
|
|
|
|
|
/* example of backend code to annotate the glTF |
|
|
|
|
import { NodeIO } from '@gltf-transform/core'; |
|
|
|
|
import { ALL_EXTENSIONS } from '@gltf-transform/extensions'; |
|
|
|
|
const io = new NodeIO().registerExtensions(ALL_EXTENSIONS); |
|
|
|
|
const document = await io.read('PopsicleChocolate.glb'); |
|
|
|
|
const node = document.getRoot() // doesn't seem to work.listNodes().find((node) => node.getName() === 'RootNode');
|
|
|
|
|
node.setExtras({jxr: "jxr addNewNote('hi')"}); |
|
|
|
|
await io.write('output.glb', document); |
|
|
|
|
*/ |
|
|
|
|
}); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// ==================================== interactions beyond pinch ======================================================
|
|
|
|
|
|
|
|
|
|
AFRAME.registerComponent('wristattachsecondary',{ |
|
|
|
|
schema: { |
|
|
|
|
target: {type: 'selector'}, |
|
|
|
|
}, |
|
|
|
|
init: function () { |
|
|
|
|
var el = this.el |
|
|
|
|
this.worldPosition=new THREE.Vector3(); |
|
|
|
|
this.skip = false |
|
|
|
|
if (! this.data.target ) this.skip = true |
|
|
|
|
}, |
|
|
|
|
tick: function () { |
|
|
|
|
if (this.skip) return |
|
|
|
|
|
|
|
|
|
// could check if it exists first, or isn't 0 0 0... might re-attach fine, to test
|
|
|
|
|
// somehow very far away... need to convert to local coordinate probably
|
|
|
|
|
// localToWorld?
|
|
|
|
|
(primarySide == 0) ? secondarySide = 1 : secondarySide = 0 |
|
|
|
|
var worldPosition=this.worldPosition; |
|
|
|
|
this.el.object3D.traverse( e => { if (e.name == "wrist") { |
|
|
|
|
worldPosition.copy(e.position);e.parent.updateMatrixWorld();e.parent.localToWorld(worldPosition) |
|
|
|
|
rotation = e.rotation.x*180/3.14 + " " + e.rotation.y*180/3.14 + " " + e.rotation.z*180/3.14 |
|
|
|
|
this.data.target.setAttribute("rotation", rotation) |
|
|
|
|
this.data.target.setAttribute("position", |
|
|
|
|
AFRAME.utils.coordinates.stringify( worldPosition ) ) |
|
|
|
|
// doesnt work anymore...
|
|
|
|
|
//this.data.target.setAttribute("rotation", AFRAME.utils.coordinates.stringify( e.getAttribute("rotation") )
|
|
|
|
|
} |
|
|
|
|
}) |
|
|
|
|
}, |
|
|
|
|
remove: function() { |
|
|
|
|
// should remove event listeners here. Requires naming them.
|
|
|
|
|
} |
|
|
|
|
}); |
|
|
|
|
|
|
|
|
|
function doublePinchToScale(){ |
|
|
|
|
let initialPositionSecondary |
|
|
|
|
let initialScale |
|
|
|
|
let elSecondary = document.querySelector('[pinchsecondary]') |
|
|
|
|
elSecondary.addEventListener('pinchmoved', movedSecondary ); |
|
|
|
|
function movedSecondary(event){ |
|
|
|
|
if (!selectedElement) return |
|
|
|
|
let scale = initialScale * initialPositionSecondary.distanceTo(event.detail.position) * 50 |
|
|
|
|
selectedElement.setAttribute("scale", ""+scale+" "+scale+" "+scale+" ") |
|
|
|
|
} |
|
|
|
|
elSecondary.addEventListener('pinchstarted', startedSecondary ); |
|
|
|
|
function startedSecondary(event){ |
|
|
|
|
initialPositionSecondary = event.detail.position.clone() |
|
|
|
|
if (!selectedElement) return |
|
|
|
|
initialScale = AFRAME.utils.coordinates.parse( selectedElement.getAttribute("scale") ).x |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// from https://aframe.io/aframe/examples/showcase/hand-tracking/pressable.js
|
|
|
|
|
// modified to support teleportation via #rig
|
|
|
|
|
AFRAME.registerComponent('pressable', { |
|
|
|
|
schema:{pressDistance:{default:0.06}}, |
|
|
|
|
init:function(){this.worldPosition=new THREE.Vector3();this.handEls=document.querySelectorAll('[hand-tracking-controls]');this.pressed=false;}, |
|
|
|
|
tick:function(){ |
|
|
|
|
var handEls=this.handEls;var handEl; |
|
|
|
|
var distance; |
|
|
|
|
for(var i=0;i<handEls.length;i++){ |
|
|
|
|
handEl=handEls[i];distance=this.calculateFingerDistance(handEl.components['hand-tracking-controls'].indexTipPosition); |
|
|
|
|
if(distance>0 && distance<this.data.pressDistance){ |
|
|
|
|
if(!this.pressed){this.el.emit('pressedstarted');} |
|
|
|
|
this.pressed=true;return;} |
|
|
|
|
} |
|
|
|
|
if(this.pressed){this.el.emit('pressedended');} // somehow happens on click, outside of VR
|
|
|
|
|
this.pressed=false; |
|
|
|
|
}, |
|
|
|
|
calculateFingerDistance:function(fingerPosition){ |
|
|
|
|
let parentPos = document.getElementById('rig').getAttribute('position') |
|
|
|
|
fingerPosition.add( parentPos ) |
|
|
|
|
var el=this.el; |
|
|
|
|
var worldPosition=this.worldPosition; |
|
|
|
|
worldPosition.copy(el.object3D.position); |
|
|
|
|
el.object3D.parent.updateMatrixWorld(); |
|
|
|
|
el.object3D.parent.localToWorld(worldPosition); |
|
|
|
|
return worldPosition.distanceTo(fingerPosition); |
|
|
|
|
} |
|
|
|
|
}); |
|
|
|
|
|
|
|
|
|
AFRAME.registerComponent('start-on-press', { |
|
|
|
|
// should become a property of the component instead to be more flexible.
|
|
|
|
|
init: function(){ |
|
|
|
|
let el = this.el |
|
|
|
|
this.el.addEventListener('pressedended', function (event) { |
|
|
|
|
console.log(event) |
|
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|
|
// should ignore that if we entered XR recently
|
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|
|
|
if (!primaryPinchStarted && wristShortcut.match(prefix)) interpretJXR(wristShortcut) |
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|
// seems to happen also when entering VR
|
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|
|
|
// other action could possibly based on position relative to zones instead, i.e a list of bbox/functions pairs
|
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|
|
|
}) |
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|
} |
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|
}) |
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|
function thumbToIndexPull(){ |
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|
let p = document.querySelector('[pinchprimary]') |
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|
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|
let tip = new THREE.Vector3(); // create once an reuse it
|
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|
let proximal = new THREE.Vector3(); // create once an reuse it
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|
let thumb = new THREE.Vector3(); // create once an reuse it
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let touches = [] |
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|
const threshold_thumb2tip = 0.01 |
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const threshold_thumb2proximal = 0.05 |
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|
let indexesTipTracking = setInterval( _ => { |
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// cpnsider getObjectByName() instead
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|
p.object3D.traverse( e => { if (e.name == 'index-finger-tip' ) tip = e.position }) |
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|
//index-finger-phalanx-distal
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|
//index-finger-phalanx-intermediate
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p.object3D.traverse( e => { if (e.name == 'index-finger-phalanx-proximal' ) proximal = e.position }) |
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|
p.object3D.traverse( e => { if (e.name == 'thumb-tip' ) thumb = e.position }) |
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let touch = {} |
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touch.date = Date.now() |
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|
touch.thumb2tip = thumb.distanceTo(tip) |
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if (!touch.thumb2tip) return |
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|
touch.thumb2proximal = thumb.distanceTo(proximal) |
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|
//console.log( touch.thumb2tip, touch.thumb2proximal )
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|
// usually <1cm <4cm (!)
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|
//if ((touch.thumb2tip && touch.thumb2tip < threshold_thumb2tip)
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|
//|| (touch.thumb2proximal && touch.thumb2proximal < threshold_thumb2proximal))
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|
if (touch.thumb2tip < threshold_thumb2tip |
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|
|| touch.thumb2proximal < threshold_thumb2proximal){ |
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|
if (touches.length){ |
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|
let previous = touches[touches.length-1] |
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|
|
if (touch.date - previous.date < 300){ |
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|
if (touch.thumb2tip < threshold_thumb2tip && |
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|
previous.thumb2proximal < threshold_thumb2proximal){ |
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|
console.log('^') |
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|
p.emit('thumb2indexpull') |
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|
} |
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|
if (touch.thumb2proximal < threshold_thumb2proximal && |
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|
|
previous.thumb2tip < threshold_thumb2tip){ |
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|
console.log('v') |
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|
p.emit('thumb2indexpush') |
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|
} |
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|
} |
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} |
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|
touches.push(touch) |
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|
} |
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}, 50) |
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|
// TODO
|
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|
|
// Bind thumb2indexpush/thumb2indexpull to zoom in/out "world" i.e all assets that aren't "special" e.g self, lights, UI
|
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|
} |
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|
let changeovercheck |
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|
|
AFRAME.registerComponent('changeover', { |
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|
schema: { color : {type: 'string'} }, |
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|
init: function () { |
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|
// (this.el, this.data.content)
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|
|
if (changeovercheck) return |
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|
|
let player = document.getElementById('player') // assuming single player, non networked
|
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|
|
console.log('adding timer') |
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|
|
changeovercheck = setInterval( _ => { |
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|
let pos = player.getAttribute('position').clone() |
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|
pos.y = 0.1 // hard coded but should be from component element
|
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|
|
let hits = Array.from(document.querySelectorAll('[changeover]')) |
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|
|
.filter( e => e.getAttribute("visible") == true) |
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|
.map( t => { return { el: t, dist : pos.distanceTo(t.getAttribute("position") ) } }) |
|
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|
|
.filter( t => t.dist < 0.02 )
|
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|
|
.sort( (a,b) => a.dist > b.dist) |
|
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|
|
//console.log(hits.length)
|
|
|
|
|
if (hits.length>0) { |
|
|
|
|
setFeedbackHUD('touching cone') |
|
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|
|
console.log('touching cone') |
|
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|
|
hits[hits.length-1].el.setAttribute('color', 'red') |
|
|
|
|
} |
|
|
|
|
}, 50) |
|
|
|
|
} |
|
|
|
|
}) |
|
|
|
|
|
|
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|
|
// to add only on selectable elements, thus already with a target component attached
|
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|
|
AFRAME.registerComponent('pull', { |
|
|
|
|
events: { |
|
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|
|
picked: function (evt) { |
|
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|
|
this.startePos = this.el.getAttribute('position').clone() |
|
|
|
|
this.starteRot = this.el.getAttribute('rotation')//.clone() not necessary as converted first
|
|
|
|
|
this.decimtersEl = document.createElement('a-troika-text') |
|
|
|
|
AFRAME.scenes[0].appendChild(this.decimtersEl) |
|
|
|
|
}, |
|
|
|
|
moved: function (evt) { |
|
|
|
|
let pos = AFRAME.utils.coordinates.stringify( this.startePos ) |
|
|
|
|
let oldpos = AFRAME.utils.coordinates.stringify( this.el.getAttribute('position') ) |
|
|
|
|
AFRAME.scenes[0].setAttribute("line__pull", `start: ${oldpos}; end : ${pos};`) |
|
|
|
|
let d = this.startePos.distanceTo( this.el.getAttribute('position') ) |
|
|
|
|
// could show a preview state before release, e.g
|
|
|
|
|
let decimeters = Math.round(d*10) |
|
|
|
|
console.log('pulling '+decimeters+' pages') |
|
|
|
|
// update visible value instead, ideally under line but still facing user
|
|
|
|
|
let textPos = new THREE.Vector3() |
|
|
|
|
textPos.lerpVectors(this.startePos, this.el.getAttribute('position'), .7) |
|
|
|
|
this.decimtersEl.setAttribute('position', textPos ) |
|
|
|
|
this.decimtersEl.setAttribute('rotation', this.el.getAttribute('rotation') ) |
|
|
|
|
this.decimtersEl.setAttribute('value', decimeters ) |
|
|
|
|
}, |
|
|
|
|
released: function (evt) { |
|
|
|
|
let d = this.startePos.distanceTo( this.el.getAttribute('position') ) |
|
|
|
|
console.log('This entity was released '+ d + 'm away from picked pos') |
|
|
|
|
this.el.setAttribute('position', AFRAME.utils.coordinates.stringify( this.startePos )) |
|
|
|
|
this.el.setAttribute('rotation', AFRAME.utils.coordinates.stringify( this.starteRot )) |
|
|
|
|
AFRAME.scenes[0].removeAttribute("line__pull") |
|
|
|
|
this.decimtersEl.remove() |
|
|
|
|
}, |
|
|
|
|
}, |
|
|
|
|
}); |
|
|
|
|
// ==================================== utils on entities and classes ======================================================
|
|
|
|
|
|
|
|
|
|
function toggleVisibilityEntitiesFromClass(classname){ |
|
|
|
|
let entities = Array.from( document.querySelectorAll("."+classname) ) |
|
|
|
|
if (entities.length == 0) return |
|
|
|
|
let state = entities[0].getAttribute("visible") // assume they are all the same
|
|
|
|
|
if (state) |
|
|
|
|
entities.map( e => e.setAttribute("visible", "false")) |
|
|
|
|
else |
|
|
|
|
entities.map( e => e.setAttribute("visible", "true")) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function pushLeftClass(classname, value=.1){ |
|
|
|
|
Array.from( document.querySelectorAll("."+classname) ).map( e => e.object3D.position.x -= value) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function pushRightClass(classname, value=.1){ |
|
|
|
|
Array.from( document.querySelectorAll("."+classname) ).map( e => e.object3D.position.x += value) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function pushUpClass(classname, value=.1){ |
|
|
|
|
Array.from( document.querySelectorAll("."+classname) ).map( e => e.object3D.position.y += value) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function pushDownClass(classname, value=.1){ |
|
|
|
|
// can be used for accessibiliy, either directly or sampling e.g 10s after entering VR to lower based on the estimated user height
|
|
|
|
|
Array.from( document.querySelectorAll("."+classname) ).map( e => e.object3D.position.y -= value) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function pushBackClass(classname, value=.1){ |
|
|
|
|
Array.from( document.querySelectorAll("."+classname) ).map( e => e.object3D.position.z -= value) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function pushFrontClass(classname, value=.1){ |
|
|
|
|
Array.from( document.querySelectorAll("."+classname) ).map( e => e.object3D.position.z += value) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function toggleVisibilityAllGenerators(){ |
|
|
|
|
generators.split(" ").map( g => toggleVisibilityEntitiesFromClass(g) ) |
|
|
|
|
// not hidableassets though
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function toggleVisibilityAll(){ |
|
|
|
|
toggleVisibilityAllGenerators() |
|
|
|
|
toggleVisibilityEntitiesFromClass("hidableassets") |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function toggleVisibilityAllButClass(classname){ |
|
|
|
|
generators.split(" ").filter( e => e != classname).map( g => toggleVisibilityEntitiesFromClass(g) ) |
|
|
|
|
toggleVisibilityEntitiesFromClass("hidableassets") |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function switchSide(){ |
|
|
|
|
// mostly works... but event listeners are not properly removed. Quickly creates a mess, low performance and unpredictable.
|
|
|
|
|
document.querySelector("#"+sides[primarySide]+"Hand").removeAttribute("pinchprimary") |
|
|
|
|
document.querySelector("#"+sides[secondarySide]+"Hand").removeAttribute("pinchsecondary") |
|
|
|
|
document.querySelector("#"+sides[secondarySide]+"Hand").removeAttribute("wristattachsecondary") |
|
|
|
|
document.querySelector("#"+sides[secondarySide]+"Hand").setAttribute("pinchprimary", "") |
|
|
|
|
document.querySelector("#"+sides[primarySide]+"Hand").setAttribute("pinchsecondary", "") |
|
|
|
|
document.querySelector("#"+sides[primarySide]+"Hand").setAttribute("wristattachsecondary", "target: #box") |
|
|
|
|
if (primarySide == 0) { |
|
|
|
|
secondarySide = 0 |
|
|
|
|
primarySide = 1 |
|
|
|
|
} else { |
|
|
|
|
primarySide = 0 |
|
|
|
|
secondarySide = 1 |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function getIdFromPick(){ |
|
|
|
|
let id = null |
|
|
|
|
let pp = selectedElements.filter( e => e.primary ) |
|
|
|
|
if (pp && pp[pp.length-1] && pp[pp.length-1].element ){ |
|
|
|
|
if (!pp[pp.length-1].element.id) pp[pp.length-1].element.id= "missingid_"+Date.now()
|
|
|
|
|
id = pp[pp.length-1].element.id |
|
|
|
|
setFeedbackHUD(id) |
|
|
|
|
} |
|
|
|
|
return id |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function getClassFromPick(){ // should be classes, for now assuming one
|
|
|
|
|
let classFound = null |
|
|
|
|
let pp = selectedElements.filter( e => e.primary ) |
|
|
|
|
if (pp && pp[pp.length-1] && pp[pp.length-1].element ){ |
|
|
|
|
//if (!pp[pp.length-1].element.className) pp[pp.length-1].element.className= "missingclass"
|
|
|
|
|
// arguable
|
|
|
|
|
classFound = pp[pp.length-1].element.className |
|
|
|
|
setFeedbackHUD(classFound) |
|
|
|
|
} |
|
|
|
|
return classFound |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function getArrayFromClass(classname){ |
|
|
|
|
return Array.from( document.querySelectorAll("."+classname) ) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function applyToClass(classname, callback, value){ |
|
|
|
|
// example applyToClass("template_object", (e, val ) => e.setAttribute("scale", val), ".1 .1 .2")
|
|
|
|
|
getArrayFromClass(classname).map( e => callback(e, value)) |
|
|
|
|
// could instead become a jxr shortcut, namely apply a set attribute to a class of entities
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function addDropZone(position="0 1.4 -0.6", callback=setFeedbackHUD, radius=0.11){ |
|
|
|
|
// consider how this behavior could be similar to the wrist watch shortcut
|
|
|
|
|
// namely binding it to a jxr function
|
|
|
|
|
let el = document.createElement("a-sphere") |
|
|
|
|
el.setAttribute("wireframe", true) |
|
|
|
|
el.setAttribute("radius", radius) |
|
|
|
|
el.setAttribute("position", position) |
|
|
|
|
el.id = "dropzone_"+Date.now() |
|
|
|
|
AFRAME.scenes[0].appendChild( el ) |
|
|
|
|
let sphere = new THREE.Sphere( AFRAME.utils.coordinates.parse( position ), radius ) |
|
|
|
|
// could become movable but would then need to move the matching sphere too
|
|
|
|
|
// could be a child of that entity
|
|
|
|
|
let pincher = document.querySelector('[pinchprimary]') |
|
|
|
|
pincher.addEventListener('pinchended', function (event) {
|
|
|
|
|
if (selectedElements.length){ |
|
|
|
|
let lastDrop = selectedElements[selectedElements.length-1] |
|
|
|
|
if ((Date.now() - lastDrop.timestamp) < 1000){ |
|
|
|
|
if (sphere.containsPoint( lastDrop.element.getAttribute("position"))){ |
|
|
|
|
// should be a threejs sphere proper, not a mesh
|
|
|
|
|
console.log("called back" ) |
|
|
|
|
callback( lastDrop.selectedElement ) |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
}) |
|
|
|
|
// never unregister
|
|
|
|
|
return el |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// ==================================== facilitating debugging ======================================================
|
|
|
|
|
|
|
|
|
|
function makeAnchorsVisibleOnTargets(){ |
|
|
|
|
targets.map( t => { |
|
|
|
|
let controlSphere = document.createElement("a-sphere") |
|
|
|
|
controlSphere.setAttribute("radius", 0.05)
|
|
|
|
|
controlSphere.setAttribute("color", "blue") |
|
|
|
|
controlSphere.setAttribute("wireframe", "true") |
|
|
|
|
controlSphere.setAttribute("segments-width", 8) |
|
|
|
|
controlSphere.setAttribute("segments-height", 8) |
|
|
|
|
t.appendChild( controlSphere ) |
|
|
|
|
}) // could provide a proxy to be able to monitor efficiently
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function switchToWireframe(){ |
|
|
|
|
let model = document.querySelector("#environment")?.object3D |
|
|
|
|
if (model) model.traverse( o => { if (o.material) { |
|
|
|
|
let visible = !o.material.wireframe |
|
|
|
|
o.material.wireframe = visible; |
|
|
|
|
o.material.opacity = visible ? 0.05 : 1; |
|
|
|
|
o.material.transparent = visible; |
|
|
|
|
} }) |
|
|
|
|
} |