<!DOCTYPE html>
< html >
< head >
<!-- Suggestions? https://git.benetou.fr/utopiah/text - code - xr - engine/issues/ -->
< script src = 'dependencies/aframe.offline.min.js' > < / script >
< script src = 'dependencies/aframe-troika-text.min.js' > < / script >
<!-- for content sharing, using NAF
< script src = 'dependencies/socket.io.slim.js' > < / script >
< script src = 'dependencies/networked-aframe.min.js' > < / script >
must also include specific /easyrtc/easyrtc.js
-->
< / head >
< body >
< div style = 'position:fixed;z-index:1; top: 0%; left: 0%; border-bottom: 70px solid transparent; border-left: 70px solid #eee; ' >
< a href = "https://git.benetou.fr/utopiah/text-code-xr-engine/issues/" >
< img style = 'position:fixed;left:10px;' title = 'code repository' src = 'gitea_logo.svg' >
< / a >
< / div >
< script >
const prefix = /^jxr /
const codeFontColor = "lightgrey"
const fontColor= "white"
const maxItems = 10
const now = Math.round( +new Date()/1000 ) //ms in JS, seconds in UNIX epoch
var selectedElement = null;
var targets = []
const zeroVector3 = new THREE.Vector3()
var bbox = new THREE.Box3()
bbox.min.copy( zeroVector3 )
bbox.max.copy( zeroVector3 )
var selectionBox = new THREE.BoundingBoxHelper( bbox.object3D, 0x0000ff);
var groupHelpers = []
var primaryPinchStarted = false
var visible = true
var setupMode = false
var setupBBox = {}
var wristShortcut = "jxr switchToWireframe()"
var selectionPinchMode = false
var groupingMode = false
var sketchEl
var lastPointSketch
var hudTextEl // should instead rely on the #typinghud selector in most cases
const startingText = "[]"
var drawingMode = false
var added = []
const maxItemsFromSources = 20
let alphabet = ['abcdefghijklmnopqrstuvwxyz', '0123456789', '< >'];
var commandhistory = []
const savedProperties = [ "src", "position", "rotation", "scale", "value", ] // add newer properties e.g visibility and generator as class
var groupSelection = []
var cabin //storage for load/save. Should use a better name as this is a reminder of a past version rather than something semantically useful.
const url = "https://fabien.benetou.fr/PIMVRdata/CabinData?action="
var primarySide = 0
const sides = ["right", "left"]
// could be an array proper completed on each relevant component registration
var pinches = [] // position, timestamp, primary vs secondary
var dl2p = null // from distanceLastTwoPinches
var selectedElements = [];
AFRAME.registerComponent('target', {
init: function () {
targets.push( this.el )
}
})
function getClosestTargetElements( pos, threshold=0.05 ){
// TODO Bbox intersects rather than position
return targets.filter( e => e.getAttribute("visible") == true).map( t => { return { el: t, dist : pos.distanceTo(t.getAttribute("position") ) } })
.filter( t => t.dist < threshold )
.sort( (a,b) => a.dist > b.dist)
}
function getClosestTargetElement( pos, threshold=0.05 ){ // 10x lower threshold for flight mode
var res = null
const matches = getClosestTargetElements( pos, threshold)
if (matches.length > 0) res = matches[0].el
return res
}
function appendToHUD(txt){
const textHUD = document.querySelector("#typinghud").getAttribute("value")
if ( textHUD == startingText)
setHUD( txt )
else
setHUD( textHUD + " " + txt )
}
function getHUD(){
return document.querySelector("#typinghud").getAttribute("value")
}
function setHUD(txt){
document.querySelector("#typinghud").setAttribute("value",txt)
}
AFRAME.registerComponent('pinchsecondary', {
init: function () {
this.el.addEventListener('pinchended', function (event) {
selectedElement = getClosestTargetElement( event.detail.position )
selectedElements.push({element:selectedElement, timestamp:Date.now(), primary:false})
// if close enough to a target among a list of potential targets, unselect previous target then select new
if (selectedElement) interpretJXR( selectedElement.getAttribute("value") )
selectedElement = null
});
this.el.addEventListener('pinchmoved', function (event) {
});
this.el.addEventListener('pinchstarted', function (event) {
});
},
remove: function() {
// should remove event listeners here. Requires naming them.
}
});
AFRAME.registerComponent('pinchprimary', { // currently only 1 hand, the right one, should be switchable
init: function () {
var el = this.el
this.el.addEventListener('pinchended', function (event) {
// if positioned close enough to a target zone, trigger action
// see own trigger-box component. Could use dedicated threejs helpers instead.
// https://github.com/Utopiah/aframe-triggerbox-component/blob/master/aframe-triggerbox-component.js#L66
// could make trigger zones visible as debug mode
var closests = getClosestTargetElements( event.detail.position )
// unselect current target if any
selectedElement = null;
setTimeout( _ => primaryPinchStarted = false, 200) // delay otherwise still activate on release
var newPinchPos = new THREE.Vector3()
newPinchPos.copy(event.detail.position )
pinches.push({position:newPinchPos, timestamp:Date.now(), primary:true})
dl2p = distanceLastTwoPinches()
});
this.el.addEventListener('pinchmoved', function (event) {
// move current target if any
if (selectedElement) {
selectedElement.setAttribute("position", event.detail.position)
document.querySelector("#rightHand").object3D.traverse( e => {
if (e.name == "b_"+sides[primarySide][0]+"_wrist")
selectedElement.setAttribute("rotation", e.rotation.x*180/3.14 + " " + e.rotation.y*180/3.14 + " " + e.rotation.z*180/3.14)
})
// rotation isn't ideal with the wrist as tend not have wrist flat as we pinch
}
});
this.el.addEventListener('pinchstarted', function (event) {
primaryPinchStarted = true
selectedElement = getClosestTargetElement( event.detail.position )
selectedElements.push({element:selectedElement, timestamp:Date.now(), primary:true})
// if close enough to a target among a list of potential targets, unselect previous target then select new
});
},
remove: function() {
// should remove event listeners here. Requires naming them.
}
});
function distanceLastTwoPinches(){
let dist = null
if (pinches.length>1){
dist = pinches[pinches.length-1].position.distanceTo( pinches[pinches.length-2].position )
}
return dist
}
function startSelectionVolume(){
selectionPinchMode = true
}
function parseKeys(status, key){
var e = hudTextEl
if (status == "keyup"){
if (key == "Control"){
groupingMode = false
groupSelectionToNewNote()
}
}
if (status == "keydown"){
var txt = e.getAttribute("value")
if (txt == "[]")
e.setAttribute("value", "")
if (key == "Backspace" & & txt.length)
e.setAttribute("value", txt.slice(0,-1))
if (key == "Control")
groupingMode = true
if (key == "Shift" & & selectedElement)
e.setAttribute("value", selectedElement.getAttribute("value") )
else if (key == "Enter") {
if ( selectedElement ){
var clone = selectedElement.cloneNode()
clone.setAttribute("scale", "0.1 0.1 0.1") // somehow lost
AFRAME.scenes[0].appendChild( clone )
targets.push( clone )
selectedElement = clone
} else {
if (txt.match(prefix)) interpretJXR(txt)
// check if text starts with jxr, if so, also interpret it.
addNewNote(e.getAttribute("value"))
e.setAttribute("value", "")
}
} else {
// consider also event.ctrlKey and multicharacter ones, e.g shortcuts like F1, HOME, etc
if (key.length == 1)
e.setAttribute("value", e.getAttribute("value") + key )
}
}
}
AFRAME.registerComponent('hud', {
init: function(){
var feedbackHUDel= document.createElement("a-troika-text")
feedbackHUDel.id = "feedbackhud"
feedbackHUDel.setAttribute("value", "")
feedbackHUDel.setAttribute("font", "#font")
feedbackHUDel.setAttribute("position", "-0.05 0.01 -0.2")
feedbackHUDel.setAttribute("scale", "0.05 0.05 0.05")
this.el.appendChild( feedbackHUDel )
var typingHUDel = document.createElement("a-troika-text")
typingHUDel.setAttribute("font", "#font")
typingHUDel.id = "typinghud"
typingHUDel.setAttribute("value", startingText)
typingHUDel.setAttribute("position", "-0.05 0 -0.2")
typingHUDel.setAttribute("scale", "0.05 0.05 0.05")
this.el.appendChild( typingHUDel )
hudTextEl = typingHUDel // should rely on the id based selector now
document.addEventListener('keyup', function(event) {
parseKeys('keyup', event.key)
});
document.addEventListener('keydown', function(event) {
parseKeys('keydown', event.key)
});
}
})
function addNewNote( text, position=`-0.2 1.1 -0.1`, scale= "0.1 0.1 0.1", id=null, classes=null, visible="true" ){
var newnote = document.createElement("a-troika-text")
newnote.setAttribute("font", "#font")
newnote.setAttribute("anchor", "left" )
newnote.setAttribute("outline-width", "5%" )
newnote.setAttribute("outline-color", "black" )
newnote.setAttribute("visible", visible )
if (id) newnote.id = id
if (classes) newnote.className += classes
newnote.setAttribute("side", "double" )
var userFontColor = AFRAME.utils.getUrlParameter('fontcolor')
if (userFontColor & & userFontColor != "")
newnote.setAttribute("color", userFontColor )
else
newnote.setAttribute("color", fontColor )
if (text.match(prefix))
newnote.setAttribute("color", codeFontColor )
newnote.setAttribute("value", text )
//newnote.setAttribute("font", "sw-test/Roboto-msdf.json")
newnote.setAttribute("position", position)
newnote.setAttribute("scale", scale)
AFRAME.scenes[0].appendChild( newnote )
targets.push(newnote)
}
function addGltfFromURLAsTarget( url, scale=1 ){
var el = document.createElement("a-entity")
AFRAME.scenes[0].appendChild(el)
el.setAttribute("gltf-model", url)
el.setAttribute("position", "0 1.7 -0.3") // arbitrary for test
el.setAttribute("scale", scale + " " + scale + " " + scale)
targets.push(el)
}
function parseJXR( code ){
// should make reserved keywords explicit.
var newcode = code
newcode = newcode.replace("jxr ", "")
newcode = newcode.replace(/(\d)s (.*)/ ,`setTimeout( _ => { $2 }, $1*1000)`)
// qs X => document.querySelector("X")
newcode = newcode.replace(/qs ([^\s]+)/ ,`document.querySelector('$1')`)
// sa X Y => .setAttribute("X", "Y")
newcode = newcode.replace(/ sa ([^\s]+) ([^\s]+)/,`.setAttribute('$1','$2')`)
// problematic for position as they include spaces
newcode = newcode.replace(/obsv ([^\s]+)/ ,`newNoteFromObservableCell('$1')`)
// TODO
//< a-text target value = "jxr observe selectedElement" position = "0 1.25 -0.2" scale = "0.1 0.1 0.1" > < / a-text >
newcode = newcode.replace(/observe ([^\s]+)/,`bindVariableValueToNewNote('$1')`)
// could proxy instead... but for now, the quick and dirty way :
// e.g qs a-sphere sa color red =>
// document.querySelector("a-sphere").setAttribute("color", "red")
newcode = newcode.replace(/lg ([^\s]+) ([^\s]+)/ ,`addGltfFromURLAsTarget('$1',$2)`)
// order matters, here we only process the 2 params if they are there, otherwise 1
newcode = newcode.replace(/lg ([^\s]+)/ ,`addGltfFromURLAsTarget('$1')`)
return newcode
}
function interpretJXR( code ){
if (code.length == 1) { // special case of being a single character, thus keyboard
if (code == ">") { // Enter equivalent
addNewNote( hudTextEl.getAttribute("value") )
setHUD("")
} else if (code == "< ") { // Backspace equivalent
setHUD( hudTextEl.getAttribute("value").slice(0,-1))
} else {
appendToHUD( code )
}
}
if (!code.match(prefix)) return
var uninterpreted = code
var parseCode = ""
code.split("\n").map( lineOfCode => parseCode += parseJXR( lineOfCode ) + ";" )
// could ignore meta code e.g showhistory / saveHistoryAsCompoundSnippet
commandhistory.push( {date: +Date.now(), uninterpreted: uninterpreted, interpreted: parseCode} )
console.log( parseCode )
try {
eval( parseCode )
} catch (error) {
console.error(`Evaluation failed with ${error}`);
}
// unused keyboard shortcuts (e.g BrowserSearch) could be used too
// opt re-run it by moving the corresponding text in target volume
}
AFRAME.registerComponent('keyboard', {
init:function(){
let generatorName = this.attrName
const horizontaloffset = .5
const horizontalratio = 1/30
alphabet.map( (line,ln) => {
for (var i = 0; i < line.length ; i + + ) {
var pos = i * horizontalratio - horizontaloffset
addNewNote( line[i], pos+" "+(1.6-ln*.03)+" -.4", ".1 .1 .1", null, generatorName)
}
})
}
})
function cloneAndDistribute(){
el = document.querySelector("a-box[src]") // page
// trying instead to rely on previously selected matching element and dl2p
// lack visual feedback to show what is indeed lastly selected or the distance found
//el = selectedElements[selectedElements.length-2] // not current command
times = Math.floor(dl2p*10) // also assume it's been done properly
if (times < 2 ) times = 7
offset = .5
for (var i = 0; i < times ; i + + ) { / / equivalent of Blender array modifier
let newEl = el.cloneNode()
AFRAME.scenes[0].appendChild(newEl) // takes time...
setTimeout( setZ, 100, {el: newEl, z: -1-i*offset} )
newEl.addEventListener('hasLoaded', function (event) {
//this.object3D.position.z = i*offset
console.log("loaded") // doesnt seem to happen
})
}
function setZ(params){
params.el.object3D.position.z = params.z
}
}
< / script >
< a-scene keyboard >
< a-assets >
< template id = "avatar-template" > < a-cylinder opacity = .3 scale = ".2 1.2 .2" networked-audio-source > < / a-cylinder > < / template >
< template id = "left-hand-default-template" >
< a-entity networked-hand-controls = "hand:left" > < / a-entity >
< / template >
< template id = "right-hand-default-template" >
< a-entity networked-hand-controls = "hand:right" > < / a-entity >
< / template >
< a-asset-item id = "font" src = "roboto.woff" > < / a-asset-item >
< / a-assets >
< a-entity id = "player" networked = "template:#avatar-template;attachTemplateToLocal:false;"
hud camera look-controls wasd-controls position="0 1.6 0">< / a-entity >
< a-entity id = "rightHand" pinchprimary hand-tracking-controls = "hand: right;" > < / a-entity >
< a-entity id = "leftHand" pinchsecondary hand-tracking-controls = "hand: left;" > < / a-entity >
< a-entity id = "scaledworld" class = "hidableassets" scale = ".05 .05 .05" position = "0 1.45 -1" > <!-- can't be used for interactions otherwise becomes indirect -->
< a-box position = "-0.1 1.2 -0.3" scale = "0.5 0.5 0.5" rotation = "0 45 0" color = "#4CC3D9" > < / a-box >
< a-sphere position = "0 1.25 -5" radius = "1.25" color = "#EF2D5E" > < / a-sphere >
< a-cylinder position = "1 0.75 -3" radius = "0.5" height = "1.5" color = "#FFC65D" > < / a-cylinder >
< / a-entity >
< a-entity hide-on-enter-ar id = "environment" class = "hidableenvironment" gltf-model = "url(../content/Pond.glb)" scale = "80 80 80" position = "0 0.2 0.15" rotation = "0 -90 0" > < / a-entity >
< a-entity hide-on-enter-ar class = "hidableenvironment" gltf-model = "url(../content/CabanaAndCurtains.glb)" scale = ".010 .010 .010" position = "0 0.2 0.15" rotation = "0 0 0" > < / a-entity >
< a-sky hide-on-enter-ar color = "#add8e6" > < / a-sky >
< a-troika-text target value = "instructions : pinch letters to type text" font = "#font" position = "0 1.65 -0.2" scale = "0.1 0.1 0.1" > < / a-troika-text >
< a-troika-text target value = "jxr lg ../content/Clouds.glb 0.2" font = "#font" position = "0 1.45 -0.2" scale = "0.1 0.1 0.1" > < / a-troika-text >
< a-troika-text target value = "jxr lg Fox.glb 0.001" font = "#font" position = "0 1.55 -0.2" scale = "0.1 0.1 0.1" > < / a-troika-text >
< a-troika-text target value = "jxr qs a-sphere sa color red" font = "#font" position = "0 1.35 -0.2" scale = "0.1 0.1 0.1" > < / a-troika-text >
< a-troika-text target value = "jxr qs a-sphere sa color blue" font = "#font" position = "0 1.25 -0.2" scale = "0.1 0.1 0.1" > < / a-troika-text >
< / a-scene >
< / body >
< / html >